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[PART1/2] 2019 and 2020. Yesterday and Tomorrow.

I want to make a small recap today, about all the things that happened to the filter projects since 2019 and what's coming next this year!Around 1 year ago I made a post regarding the changes I intend to to bring over the year 2019.Now, one year later we can see these changes and so much more ma...

Sneakpeak: FilterBlade 1.1.1

Hey guys, I wanted to give you a glimpse into the upcoming filterblade features:https://imgur.com/a/NnPdtjmOn top of that I'm nearly done with the direct export of economy updated filters to the POE ladders, so that's coming with that update as well!The update is likely coming within 24h.

Direct Filter->PoeProfile Upload

Next FilterBlade update will allow directly pushing the filter to your POE-profile. No need to download and drag/drop things anymore. The image gallery shows some examples (unfinished UI!)https://imgur.com/a/GyFK79C

7.6 filters - alpha version

Hey guys,here's a bunch nearly-ready-for-release filters. I expect the new version to go live in 24-48 hours. If you want to test or play around with these in the meantime: enjoy and feedback is very welcome! There's a HUGE bunch of improvements compared to the last version.Changelog can be ...

Upcoming Update: 7.6.0

Heya,over the past week, we've been working on a new filter update. This one includes a large bunch of changes to crafting, prophecies, fragments, new influence types, tiering architecture and balancing.Below you can find the sneakpeak of the 90% ready changelog. I'll also post the alpha ver...

Early Alpha: 7.5 filters

Hey guys,today I'm publishing an early alpha for the upcoming filter update.This contains just a few of the planned changes, but they can be fully enjoyed in blight (if anyone still plays it)Here's a list of all changes so far. Many more changes are to come. Also all tierlists are up to date...

Exilecon impression, further plans and some announcements

Hey there,I've spent 3 weeks in New Zealand and just got back yesterday. It's been a blast. Honestly, that was an amazing time and not just because of Exilecon itself.If I'd have to put ExileCon into one word, it'd be "overwhelming". So many panels, talks, discussions, cards,...

The Next Big Thing

So this is a bit of a preview, as to what's coming next and what I've been working on in the past weeks/months.Finally - with Tobnac's help, we've managed to automate the COMPLETE filter generation pipeline and put it into the cloud.What does that imply? You might know that I have a ...

Beta Test: PoE-Account-based log-in

We're running a beta test on the previously announced feature. It'll likely start today evening.If you wanna participate, join the filterblade discord, and you'll find an inner-circle channel there.Details ( and start of the beta test) will be posted today evening.Best regards and thank ...

POE Filter Language Markup

I thought I'd publish my PoE filter langauge markup extensions for:- Visual Studio Code- Notepad++So: in case you want to do some manual filter editing by hand, I got you covered:https://github.com/NeverSinkDev/NotepadPP-PoE-Filter-Markup-Languagehttps://github.com/NeverSinkDev/VS-Code-PoE-Filte...

Upcoming FilterBlade update sneakpeak

Soo this feature was a bit hard to implement, but I think it will be totally worth it...In the upcoming update there will be a:"Login with Path of Exile account" button. It'll redirect you to the poe site and once you're logged in, you'll have access to your collection of filter ...

Never Sink post 3.7 Todos from patreon

3.7 Todos

Here's a small picture on the things I'm currently working on and need to review for the 3.7 launch. No long posts, since I have to be coding right now

Never Sink post Filter Update 7.0 from patreon

Filter Update 7.0

Finally live! Tons of changes. Enjoy and thank you for your support!

Never Sink post Talking about the 7.0 update! from patreon

Talking about the 7.0 update!

The 7.0 update will be live in an hour or so. I've made a small video about it. Feel free to ask questions, I'll try to provide some insights :)

Preview: NeverSink's filter 7.0 (alpha)

Hey Patrons,today I have something for ya. These are the alpha versions of the upcoming update. I'm super tired and spent the majority of the last 2-3 days working on this update, so I'll be brief:- You'll find the patch notes in the other new patreon post- The whole thing needs a bit mo...

Upcoming update: Patchnotes

Hey guys.This is still somewhat rough around the edges, but these are the current patchnotes for the update. Expect the update in 24-48 hours. This is a very large update and may be called 7.0. I'm excited to hear your feedback:- The filter is now generated using a new tool, I've written ove...

Never Sink post 6.8 upcoming changes and WIP notes from patreon

6.8 upcoming changes and WIP notes

Broken Bones Automation [part 2]

Last time I've talked about the benefits of employing advanced automation in the filter creation "pipeline.Today I want to go a bit more into the details about that.One of the large challenges in filter updating is understanding how to tier items. Tiering items does more than just inform the...

News and changes to supporters tiers and goals

Hello everyone,I'm currently working on some large filter (generation) updates, that will hopefully:- Increase filter update speed and allow auto-updating- Improve tierlists accuracy and some cool featuresHowever, I wanted to take the time to communicate some changes to the reward tiers and stre...

Never Sink post Filter Update for 6.7 - Synthesis from patreon

Filter Update for 6.7 - Synthesis

Grab it! More Details soon :)Leaguely-Style will be delayed until I finish a big feature in 1-1.5 month to allow better filter generation.

3.6 Filter TODOS

This is an incomplete list of todos for the upcoming filter update. Somehave already been taken care of, some are still WIP and some need more reviewing. The update will be live 4-8 hours before launch and will also include a FIlterBlade update! Im on the train right now and my battery is running lo...

Broken Bones Automation [part 1]

As some of you might know, I recently (~1.5 months ago) had an accident in which I broke both of my elbows.At this point most of the damage is in the past, my right arm required an operation and I've received permanent 2 titan screws (it's an upgrade!) and my recovery is going steadily. I wo...

Filters, guilds and private leagues

Hey guys,I've finished large parts of the filter update over the past days and am going to finish the remaining juicy parts on stream tomorrow - as it is tradition by now - I hope to see you there!On a different note:I'm going to start poe-betrayal in a private league. The league will have n...

Never Sink post A new Filter (6.4) and large FilterBlade update! from patreon

A new Filter (6.4) and large FilterBlade update!

( check the link, changelog and youtube video about it inside)

Filter 6.4 beta preview

This version will get posted in the next days (likely ETA 48 hours) after some more polishing and a few minor additions. However, if you're curious, I've uploaded the semi-strict version here.There's also another post I've just made on patreon that describes - quite indepth - how the...

Update News and Shaper and Elder Economy Pipeline

So (likely) tommorow, there will be a new Filter version.This version will include 3 things:1) A complete rework and new approach to shaper and elder item highlighting2) LOTS of new FilterBlade Features3) A dozen of small changes for stuff, I'm intending to implement for 3.5. Note that this won&...

Previewing Economy Data

I've been looking into ways to better perform shaper/elder/basetype tiering and finally have an algorithm that looks good...This is still work in progress, but it's a preview created by an automated script.:...of prices (relying on poe.ninja data)...for shaper bases...with at least 5 recent ...

Never Sink post Just a head's up :) from patreon

Just a head's up :)

Never Sink post FilterBlade New Design Work in Progress from patreon

FilterBlade New Design Work in Progress

Implementing the PoE unique box mock-up was quite a PITA, but was totally worth it. The background still needs changing.

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