Never Sink posts
PoE2 0.4 FilterBlade - background & upcoming features
There's a lot of FilterBlade work and I can use every minute I get for programming, so forgive me for keeping this post short.Here are the big feature coming for the upcoming FilterBlade update:ALSO, you'll find the final version of the new background.I think it turned out AWESOME.Let's ...
Sneakpeak/Input needed: Upcoming poe2 wallpaper
BEFORE We start: I'll give you an update on the upcoming FIlterBlade features tomorrow hereAs you know every league receives an update of the FilterBlade wallpaper.This is the planned wallpaper for the Fate of the Vaal league.The background, light and potential effects are still unfinished. That...
Keepers of the Flame - Desktop Background / Upcoming FilterBlade background
Hello everyone, I'm busy finetuning the filter and filterblade for 3.27.This league is quite simple in terms of new/changed items, so I'm packing in all the time to finetune and improve the customizer.IN THE MEANTIME: FilterBlade / Desktop background!I think the new background turned out gre...
Upcoming PoE1 Feature: Endgame Auto-Adjuster
This is the big one.Since we added the PoE2 auto-adjuster we received 2 questions without end:When will this be added to PoE1When will this be available for the endgame.Well the answer to both is: 3.27 league launch.In this post I want to talk about this feature in detail. This auto-adjust button wi...
Upcoming PoE1 Feature: Leveling Auto-Adjuster
I don't think this comes as any surprise, but after the success of the auto-adjusted for PoE2, we wanted to expand this feature and extend it for PoE1.In this post i want to talk about the PoE1 versions of the auto-adjuster.Starting with the leveling auto-adjuster, lets dig into the details:As w...
New FilterBlade background (0.3 PoE2) - Abyss
The wallpaper for the upcoming league!I didn't feel like the curent league has a noteworthy representable character (the Kaom Jr. and Yama the white were notable mentions), so we decided to go for some classic PoE2 classes/ascendancies as the build changes seem to be the big thing!Do you like it...
Preview: Auto-Adjust for Leveling
Current visuals of the upcoming feature! I hope this image doesn't require further explaining.If you have questions or comments, let me know!
Upcoming PoE2 0.3 FilterBlade and Filter updates
Hello everyone,there's a PoE2 league launching in just a couple of days and I wanted to give you an overview of the things we've designed for it.This is a very high level overview and there may be more posts soon!New FilterBlade feature - auto-adjust for build!This was a much requested featu...
Upcoming FilterBlade Zana Background (finished)
Thank you for all the feedback! Here's the finished version.The art has been create by MochiMiniMayhem ( https://x.com/MochiMiniMayhem ), she has also created all the previous artworks!Coming to your FilterBlade nearby this friday.
Upcoming changes: rare, memory-stranded, crafting, veiled gear
I had to chance to alpha-test 3.26 and I've been working non-stop to implement the following overhauls into the upcoming filter&filterblade update.Unfortunately I have to reset any changes done by users on filterblade in the veiled, crafting, rares, influenced and overquality sections. Unfortuna...
PoE1: New background preview (opinion needed)
Hello everyone. I'm very excited for the upcoming release of the next PoE1 league.I'm very busy integrating the content into the filter and reworking some larger pieces within the filter. PoE2 also gave me the chance to learn a lot of new methods, techniques and optimizations and I'm bri...
10 years of NeverSink's filter + new PoE2 style: COBALT
It even feels weird to write, but I published my first filter 10 years ago.I didn't expect that it would become an integral part of my life with my years being more defined by the 4 (or less...) poe leagues than the 4 seasons.Thank you all for being part of this journey! None of this would be po...
Economy based filters and Auto-Update for PoE2 is LIVE
This took a while to get right, but the economy based filters are back for PoE2!Feature rundown:The Filters on FilterBlade and the Ladder are re-generated every 4 hours using the latest economy data.The tiers for uniques, omen, emotions, currency, [...] are auto-adjusted based on the data and the da...
Good Hunting Exiles (Eco filters coming soon)
The Dawn of the Hunt filter(blade) update is live!All basetypes are migrated, tierlists adjustedSpears and bucklers added!Zen Style is available on FilterBladeEconomy, icon and bonus info data works!SC/HC split and Patreon-Auto-update will be available coming week again!Note that I'm expecting h...
PoE2: Upcoming Filter Sneak-Peak: new style, filterblade goodies, technical stuff
Dawn of the hunt releases tomorrow.Of course my filter and filterblade will be updated as well!I just finished finetuning most of the changes, updating filterblade integrations aaaand also finished the new style and wanted to give you guys a previewNew StyleThe new style is called Zen. It's supe...
Dawn of the Hunt, Previous and Upcoming Changes!
I have not posted much over the past month, but that does not mean that work (ever) stops. We've done several improvement to FilterBlade, the base filter generation, economy parsing and a ton of performance and bug fixes. Let me present you with some of the highlights.Dawn of the hunt!First of a...
FilterBlade & NeverSink's LootFilter are now LIVE!
https://www.filterblade.xyz- now supports both games (also comes with DARK MODE selection)https://github.com/NeverSinkDev/NeverSink-Filter-for-PoE2- is live (I've cannibalized the litefilter repository for it!). The Auto-Updater for Patreons should also work!Profile filters are also available on...
FilterBlade+PoE2 filter release today. Meanwhile: have a background.
Going to go live on twitch.tv/neversink in an hour or two. From there on: my only plan for today is release everything. The website will feature the background above.I don't expect everything to go smoothly. Have a nice day, see you on the other side! I'll post here, once everything is live...
Roadmap for FilterBlade for PoE2, Dark Mode, Release news, Sync update!
I need to proceed working on FilterBlade, but I wanted to give you guys some good news:Thank you all for testing and your feedback. Overall the feedback was very positive and I got to fix a bunch of smaller bugs!Release tomorrow (Saturday) evening/nightFilterBlade for PoE2 will launch with SYNC supp...
NeverSink's PoE2 filter - ALPHA TEST (UNFINISHED!)
This is an UNDERTESTED and UNFINISHED version of my upcoming filter.Full release on saturday!Many things are just UNFINISHED:Leveling is unfinishedTierlists are at least 1 week outdatedThere's still some inconsistencies when it comes to fontsizesStrictness balance is not finishedPlease don't...
Status update new FilterBlade background sneakpeak
Super short post as I need to continue filter workStatus update:We're super busy working on the filter + filterbladeWorking pretty much every free minute on it to uphold our deadlineWe HOPE to publish it on the night saturday-sunday.If that won't work: mondayI personally hope to finish the f...
PoE2 filter+filterblade: schedule adjustment
Hey everyone, we're slightly adjusting the schedule for the release of my filter + filterblade:Our current goal:both are going to be released at the same time between the 11th-13th January.I initially wanted to release filterblade later, filter earlier, but FilterBlade tooling is SO helpful for ...
PoE2 poll&post: Rares and Splinters
I've made very good progress on the base style+strictness gradient of the filter. What gave me most troubles today?Rares and SplintersRares presented a logic problem. Splinters a stylistic one.RaresHandling rares is tricky. Why is it so hard? Well:Rare scale with arealevel. That means you want t...
Filter Styles and Dark Mode
I want to tell you about:how my filter styles functionsome details about the basic stylea dark mode style 'discovery'If you're looking for a general update on the current status, I got you covered as well here: https://www.patreon.com/posts/119252978/With this out of the way, let's t...
PoE2 Filter + FilterBlade Status update
Hello and a happy 2025 to all of you!Let me first give you a brief status update on the work of my filter.Programmatic Preparations: 100% donePoE2 data and basetype data: 100% doneFilter Structure: 100% doneFilter Tiering: 95% doneFilter Visuals: 70% doneStrictness Gradient: not started yet (but lik...
The Six Tier System
Tierlists are fun. But they're also surprisingly hard to get right. The steps between them need to be just right to make them distinct, but not too crazy either.This has always created challenges in PoE1 and after a lot of thinking, testing and calculating I decided to go for a mostly unified ap...
PoE2 feature preview: new basetype tiering system
I want to provide you guys with an update on my PoE2 filter + filterblade work.This may sounds surprising but tiering normal, magic and rare bases was often one of the trickiest parts of making a good filter in PoE1.In PoE1: I've reworked the system countless times and there was always something...
Vote for the first PoE2 returning FilterBlade style!
FilterBlade is returning for PoE2 in 2-3 weeks. It'll take a while to redo and integrate styles for PoE2, but I'd like to give you guys help me choose the first one!Customsounds and Tabula Rasa are included by default.WoW and Krangled are excluded for now.There will also be new styles, but a...
NeverSink's filter2 coming in 1 week!
I've had some breakthroughs when it comes to data and programming and wanted to share a timeline for the upcoming project releases:I'm expecting to release my full version of the PoE2 filter in around a week.FilterBlade will take around 2-3 weeks to get done!The following picture illustrates...
PoE2 mini-filter: huge update!
Since filterblade will probably take 1-3 more weeks, I've taken the time to improve the mini-filter published a ~week ago.The new version is much more up to my standards. Everything about it was finetuned and vastly improved and after playtesting it:It just feels somuch betterGrab it!https://git...












