Dungeonarium posts
Advanced Tile 13 - 3 Pillars
Take it slow. One step at a time. And don't think about what will happen if you fall.
Advanced Tile 12 - Dead End
Well, that's going to be an issue.
Advanced Tile 11 - Broken Straight Path
I hope you're feeling athletic today. Someone may need to toss the dwarf.
Advanced Tile 10 - Straight Path
Dungeonarium cannot be held liable for injuries sustained by adventurers that behave irresponsibly.
Assets - Spiderwebs
Who doesn't love spiders? From their Syringe-like fangs dripping with venom to their many soulless black eyes, watching you while you sleep. It's almost as though you can feel them crawling on your skin right now...Your players will love (hate) these spiderwebs and silken cocoons when they t...
Advanced Tile 9 - T intersection
Two roads diverged in a lake of lavaAnd sorry I could not travel both
Tile 21 - 2 Wide Into 2 Single Square Corridors
The next few weeks I'll be working on some single square corridors so this is a good way to connect them with the rest of your dungeon. And yes... I realise what it looks like :/
Advanced Tile 8 - Sharp Corner
A sharp turn or a quick drop. Think fast.
Assets - Treasure
What's the point of adventuring if there's no treasure at the end of the painbow? Lots of shiny loot and bounteous goodies for your hard working dungeoneers. Now guaranteed 12% fewer mimics!Tier 2 Patrons click here for your VTT files
Advanced Tile 7 - 4 way intersection
Can you hear that? It's underneath the walkway. But where is it going to strike from?
Tile 20 - 4 Wide Alcove Ending
We made it to the altar room. Hopefully in time to stop the ritual...
Tile 19 - 4 Wide to 2 Wide Corridor
This one is designed to be a bridge between 2 square wide corridors and larger, 4 square wide corridors.
Advanced Tile 6 - Path and Broken Pillars
You're at the end of the line, but maybe you could jump across those pillars.
Assets - Monster Den
That's a fresh kill, the beast must be nearby. Some gruesome prey items for your hungry monsters along with tunnels and nests (eggs optional!)Tier 2 Patrons click here for your VTT files
Tile 18 - 4 Wide Dividable Ending
Another dividable tile this week. I've made this one so that you can extend the size of a room by 2 squares and start to make rooms that are less uniform. As before, just snip down the grey line.
Advanced Tile 5 - Entry to Walkway
A way out onto the vast underground lake. I'm sure there's nothing dangerous down here.
Tile 17 - Short Corridor/End of Corridor
This week's tile is something a little different. I've designed the tile to be two separate halves which can be left together or cut along the faint horizontal line. A lot of tiles will be like this going forward so that you, the Dungeon Master, can start to easily customise your Dungeonariu...
Advanced Tile 4 - Open Lake
It's hopeless. We can't even see the edge of the lake from here.
Assets - Laboratory
It's ALIVE! Experimental hybrids and strange machines humming with thaumaturgical energy this month. A perfect place to be ambushed by flesh golems.Tier 2 Patrons click here for your VTT files
Advanced Tile 3 - Wall
I thought this lake would go on forever! Now all we need to do is climb up the edge...
Tile 16 - Opening into Corner Room
Backed into a corner when a quick exit presents itself. Unknown dangers beyond, but anything is better than this.
Tile 15 - Open T intersection
Left or right? Sometimes your life hinges on the smallest of decisions...
Advanced Tile 2 - Corner of a lake
Your foot slips and rocks tumble into the depths below with a splash. If you're not careful that could be you next time.As always, available in the following flavours: Tepid Water, Acrid Acid, Super Spicy Lava, and Void.
Vote on March's Asset Pack
Last month's asset poll was a lot of fun so I figured we would do it again. This time I'll include 3 options1. Treasure: What is an adventure without some shiny loot at the end? A mix of chests, big and small, open and closed, all filled to the brim with precious shiny things. I'll also ...
Assets - Doors, hatches and hidden tunnels
"I search the room for secret tunnels""Nat 20"Now you have a way to block off tunnels, crawl into lower levels and sneak silently between adjacent rooms.Tier 2 Patrons click here for your VTT files
Art, Assets and Appreciation, oh my!
I hope everyone's having a good February!Firstly, I want to say hi to all my new patrons and a big thanks to people who have moved up onto the $2 tier. I'm a happy boy.Secondly, I can announce that the winner of this month's asset vote is Doors and Passages. You guys wanted more ways to ...
Drawing Commission Prices
Thanks for dropping by! While you're visiting, why not have a look at the printable dungeon tiles and assets I make for tabletop and virtual RPGs. There is even a free starter pack filled with enough tiles and assets to make your own mini dungeon for your next session.This is the pricing structu...
Tier 2 - Dungeon Crawler Rewards
This is the archive for all Dungeonarium tiles and assets available to Tier 2 supporters. For Tier 1 content, go here.Instructions on how to install Dungeonarium tiles & assets in Dungeon Painter Studio.Basic Tile for VTTVTT Tile 1-14VTT Tile 15VTT Tile 16VTT Tile 17VTT Tile 18VTT Tile 19VTT Tile 20...
The first Advanced Dungeonarium Tile for tier 2
This is the very first Advanced tile for the tier 2 level. As you can see, the Advanced Dungeonarium Tiles are going to explore new environmental hazards, including; water, acid, chasms and lava. This first one is compatible with all of the tier 1 basic Dungeonarium Tiles and in the future I'll ...
Tier 2 Advanced Tiles & Virtual Dungeonarium are here!
I've opened up the next tier for Dungeonarium at the $2 level. At this level you'll get access to all of the tier 1 goodies plus:- Virtual Tabletop formats for all existing and future tiles and assets. These can be used in any VTT platform and have been configured to work seamlessly with the...