avb posts
WTRTI v2.5.3 PRO - RELEASED!
Hello everyone!This release brings a new indicator, GFX Compass - Radial:Also, introducing a new feature 'Individual Indicator Control' for GFX indicators to Edit Mode.You can now select and move/scale indicators separately from their group, have a look at settings menu (RMB). Changes:Indic...
WIP: VR Edit Mode
Hello everyone! Here's a preview of an upcoming feature I'm developing.With this new mode, you can adjust most VR settings using mouse and keyboard instead of having to navigate to the GUI.This is especially useful for making precise overlay adjustments for individual aircraft in real-time.
WTRTI v2.5.2 PRO - RELEASED!
Hello everyone!This update brings more fixes, new indicators and support of "Spearhead" update.New Indicators:GFX G-Meter Gauge:Customizable Max Positive and Negative Values.Display positive and negative Max G values."Alert Value" option: "G", "Critical G, %". This al...
WTRTI v2.5.1 PRO - RELEASED!
Hello everyone!This update introduces support for new vehicles from "Tusk Force" and includes various UI improvements and fixes.If you are new user, please see previous v2.5 posts and check out FAQ from the link below.Download: LINKFAQ (Guide): LINKChangelog:General:* Updated FM database for...
WTRTI v2.5 RC2 PRO - RELEASED!
Hello everyone!This update fixes various bugs, introduces a few new indicators, and includes quality-of-life improvements.Be sure to check out the new FAQ/Guide for the pro version as well!macOS version with multi-window feature:GFX Fuel - Arc | GFX Throttle - Arc:Download: LINKFAQ (Guide): LINKPlea...
WTRTI v2.5 RC1 PRO - RELEASED!
Hello everybody!This update brings some long awaited features, quality-of-life improvements, and fixes.Multi-window supportThis feature allows users to open up to 8 windows simultaneously, and display indicators on multiple monitors (MFDs).Video: https://www.youtube.com/watch?v=-64mZ6oAgAoHMD Artifi...
WTRTI v2.4 RC3 PRO - RELEASED!
Hey everyone!In this update, DCS support has been improved drastically, along with QoL improvements and bug fixes.A new method of DCS plugin installation was added, which allows for much easier setup.So now to make WTRTI work with DCS, all you need to do is open Settings -> Advanced tab and click th...
WTRTI v2.4 RC2 PRO - RELEASED!
Hey everybody!Today is a bugfix update with some UI/UX improvements and new GFX indicator styles.Download:LINKChangelog:General:Update Vehicles database to v2.45.0.15 ("Hornet’s Sting" update).Added a suggestion to automatically create a new group for GFX indicator.Added a suggestion to au...
WTRTI v2.4 RC1 PRO - RELEASED!
Hey everyone!In this update, I'm introducing a new feature, the "Vehicle Profile"window for auto-loading profiles.Now you can easily assign multiple vehicles to a specific profile, eliminating the need for the old method of naming profiles by vehicle name.This window also supports vehicl...
WTRTI v2.4 WIP6 PRO - RELEASED!
Hey everybody!In this release I implemented a new cool VR feature, the "Overlay Hide Zone". You can now hide HMD overlay in a specific zone (see previous Video post).To show you how the new VR features work, a new VR profile has been added, "HUD Fighter - VR".For the flat screen user...
WIP: VR Overlay Hide Zone
This is a new feature in the upcoming update that will allow you to set a hide zone for the overlay.
WTRTI v2.4 WIP5 PRO - RELEASED!
Hotfix release. Fixes 'the overlay in hangar' issue after the recent game update and some other bugs.Download: LINKIf this is your first v2.4 version, please follow the instructions from the message I sent you (check your email).Fixes:Fixed the 'in battle' state while 'in hangar&...
WTRTI v2.4 WIP4 PRO - RELEASED!
Hey everybody!This version brings some improvements to the edit mode, such as the context menu, almost all group settings are in now can be set in edit mode."Battle Log" and "Chat" windows are now in OSD! They are quite customizable, so use edit mode to set up them, and don't for...
WTRTI v2.4 WIP3 PRO - RELEASED!
Hey everybody!This release brings some long awaited features such as "Edit Mode" and "VR Overlay Recentering".The Edit mode is quite simple at the moment, but I'll improve it in future releases.For VR users, I would recommend backup your profiles before using this version, as it ...
WTRTI v2.4 WIP2 PRO - RELEASED!
Asmall hotfix release, with support of "Dance of Dragons" update.If it's your first v2.4version please see v2.4 WIP1 post.If you have v2.4 WIP1, please update it manually.Download: LINKGeneral:* Update internal FM database up to 2.39.0.9.* DCS: Added FM database support for some vehicles...
WTRTI v2.4 WIP1 PRO - RELEASED!
Hey!Thanks to everyone who supported me and waited for this release!With this update I'd like to try something new...I'm introducing an app key, as you read this you may receive one with instructions on how to activate it. Check your emailor Direct Messages. If you haven't received the k...
WIP: VR Overlays
A new feature that lets you use multiple overlays in VR.
Life
Hey, everyone!Usually, I don't share my life here (the last time it was in 2022).I just post regular releases and WIPs, and users may not know anything about me. So I want to briefly tell you what my life consists of now.I live in Ukraine, and as you may know, there is war in my country.Every da...
WTRTI v2.3.2 PRO - RELEASED!
General:Improved "DCS World"compatibility.You can now use WTRTI with other DCS script mods.Fresh install:Simply copy two files in the DCS folder to "%USERPROFILE%/Saved Games/DCS/Scripts" and rename Export.lua.inc to Export.lua in there.If you have installed script mods for DCS:1. Co...
WIP: A new set of GFX Indicators
Coming soon.P.S. If you have played MSFS, they may look very familiar to you.
WIP: 'One eye' display in VR
UPD: Added in v2.3.2 PROA new feature that allows you to display the HUD on a specific eye.
WTRTI v2.3.1 PRO
Hotfix release.Fixes:Fixed the OSD being displayed in the hangar.Fixed a bug that caused some indicators to not show 'N/A' in the main window.
WTRTI v2.3 PRO
The v2.3 stable release.From now on Patreon will be a two version of the app, PRO and WIP.- PRO- stable version, with additional features that not available in the public version.- WIP- in-development version, with bleeding edge features.The PRO version includes:Ability to run the game in "Fulls...
WTRTI v2.3 RC2
A small pre-release version, with various internal improvements and fixes.Also the first macOS version!Unfortunately, I can't fully test the macOS version due to the VM limitations (specifically no GPU acceleration).If you find any issue, please report!General:Initial macOS support. Universal bu...
WTRTI v2.3 RC1
The first Release Candidate of the v2.3 version.Now I'm starting to work on v2.4, with some new cool features in it. Stay tuned!Changes:Indicator Settings:Hide: Added the "NA" condition. Now you can check if an indicator is not avaiable.Alert: Improved usability of adding the "alert ...
WTRTI v2.3 WIP13
General:Added an experimental "Crash Check System" (Settings -> Advanced tab). By default the system is disabled.Detects when you:- Hit the ground/something or was knocked down.- DrownedIn case of a crash, the sound playback will be stopped and optionally the OSD will be hidden (Settings -> ...
WTRTI v2.3 WIP12
General:Windows: Added Direct3D 11 Renderer for rendering built-in OSD and "Plot" Window.On Windows systems it will be enabled by default.You can switch renderers atSettings -> OSD -> Renderer.Also, since SteamVR now uses a shared d3d11 texture instead of inter-op with OpenGL, VR performance...
WIP: Direct3D 11 Renderer
Implemented Direct3D 11 Renderer. On Windows systems it will be enabled by default.Potentially it should give you better performance and less CPU usage, especially with AMD graphics cards. Because the AMD OpenGL driver is not as good on Windows as it is on Linux.For example, on an R5 5600g (with iGP...
WTRTI v2.3 WIP11
General:Improved work of the "Handle Data in every game mode" feature, so now it possible retrieve data of the ground vehicles.Plot:The context menu (RMB on the plot area) settings are now saved to the plot profiles.Settings:Small UI changes:- General tab: Moved the audio settings into "...














