vividblue posts
Monthly Update!!
Here's June's Monthly Update!! We got a small UI update, new Soul designs, and the new move that was featured in the new twitter video!It's a lot, to update, so here we go!!!-----------I think it was in June(or maybe we added it in May and I forgot to showcase it?) that we added Shotgun ...
Monthly update!!!
For this month, I added a music manager (denoted by one of FoiFoi's stickers in the air there) that can be configured with a track list that can simply be selected by walking over a volume somewhere in the level, allowing us to call the music manager in other blueprints and have an actual transi...
Hazel
Hello everyone i am currently redesigning Hazel because I want to give her more personality and also i want to give her more ~hips~It also shows her short hair because you wouldn't be able to see that under her original habit anyway.
Character design wip shenanigans
Slight redesign/update to Elsie now that I have gotten better at The Art and also to add more cuteness!and also a sneak peek at a new character: Frieda - The Strongest HumanMore will be revealed about her once I land on a colour palette!
expo demo
Little video of how the game looks now, the link to the demo build is in the video's description (a little sneaky-like)
Monthly update!!
Hey everyone!Skipped last month's update because we had to rush and get something out for a submission to the Game Devs of Color Expo!!! We submitted just in time so here's hoping you'll see us in September with a public demo available!As for what patrons get, we got some cool news: I...
Dev log 1 (of many to come?)
Think we could post when we work on some cool stuff and show the process behind it. It took me a while to fully understand and now I am a master of dynamic parameters!!Basically the slash effect uses a texture that only has a Red and Green channel: the Green is used for the black areas and the red i...
Some more closeups on Foifoi's shop
Laura's almost done with FoiFoi's shop! We decided that it would be better for her living space to have a window that folds out instead of having bars since that looks more like a cage than a little bedroom.Super excited for the texturing stage!
Testing out the new slash effect!!
It looks really cool and makes her 4 hit combo look much better!have this video of me being very sleepy at 60fps, i feel like wanting to post this for screenshotsaturday just to get the patreon shmoovinThe sound was off because I was listening to youtube haha ;-;
im smokin sexy style
It's 4amJust labbed out a comboUsed every move we got so far in one combolet's fuckin goI really want to make this public on screenshot saturday I think that'd be okay right? Yeah it'd be okay
Witchblast 2
I added an extra effect to the attack to jazz it up a bit, and now it is my favourite one to use and over-use in a combo lol
Frieda (WIP)
Frieda is a character that I wanted to make that's like the "Magnus" to Rutie's "Pit," like how in Uprising there's one super strong human that's managing to hold their own against the underworld, Frieda could be a super strong human that's so good at punching Rem...
Quick Reminder
Rutie hops up into the air and shoots downwards, lifting enemies straight up into the air (at the moment!). A grounded enemy is launched and the aerial version is meant to ground-bounce, but we are currently working on implementing ground bouncing into our system!This move will also be included in t...
Witch Blast
One of Triburst's aerial-only moves. Rutie flips forward, shooting in a wide area around her, launching enemies caught in the blast! Very useful for some aerial repositioning and it feels real good to use in a combo. Also HEAVILY inspired by Noel Vermillion's Revolver Blast lolWe're gonn...
March Update!
Hey everyone, been a few weeks already and we're making good progress! Here's the March Update comin at you hot!First order of business: added two new moves to the roster: Witch Blast and Quick Reminder. They're both Triburst moves as we work towards filling out Triburst's movelist f...
February Update!
Alright then, this will be the first. Just going to write whatever here and hope yall can get a look into how we're doing and what we're thinking!So to start off, we're close to getting a playable demo of The Void out so people can mess around in the training room and get some sick combo...
Rutie Swimsuit + Update
Working on some updates, here's Rutie in the Gris Swimsuit. An unlockable skin perhaps???Wondering if it would be smart to start doing Monthly Updates, as I've seen some other games do, like a big post that compiles all that was worked on that month and what our current situation is and ever...
Realm Splitter
In Blade mode, pressing Back + Attack has you strike downwards, bringing enemies to the ground and knocking them away with a powerful blast at the end from your Broom!
Ley Line
In Blade mode, inputting Forward + Attack has Rutie shoot her gun and dive forward, tackling enemies in the way. Any enemy that is currently airborne is launched further, but it only stuns grounded enemies!
Ice Blast
Caster's 4-shot attack string can be interrupted by using a Special attack at any point during the string to fire off a new spell. Using Special after the first shot shoots a short-ranged Ice Blast that lingers for a couple of seconds and freezes the enemy in place for a short while!The momentum...
Ice Blast Combo
Here we see Ice Blast's lingering hitbox being put to good use, with a Realm Splitter to end it offEvery time we add a new move, I gotta shake off the rust in our own game!!!
Showing off some moves
A short combo showing off three new moves that were added: Ice Blast, Realm Splitter and Ley Line! More on those moves in another post
Long time no see~!
Sorry for the inactivity, patreon peeps! We are working on something that will make it worth your while...For now all we can do is show off a few new moves we added: Ice Blast, Realm Splitter and Ley Line!Now working on how to put the movelist in game...Gonna post some videos soon
Getting started on Shukra
Odile's lantern, Shukra: the High Coven's know-it-all talking lamp. It's gonna be fun to texture him with the psychedelic stained glass effects!Some more sick gameplay coming Soon, been working on more Blade Mode moves because those are the easiest lol
Styling on em
If I had faster reaction time I'd be able to better incorporate Bringer into a combo, but we'll just have to do with this!
New move: Bringer!
Bringer is a delayed 3rd hit during Blade's Aerial Rave that launches both Rutie and the enemy further into the air, extending your air time!Yes, it is just like Nero's Roulette SpinNo, I will not deny itI just wish you could post more than one video per post
Perfect Dodge Sneak Peek!
Is it a character action game with a female protagonist if the perfect dodge doesn't have a special fancy animation? I think not!
Combo_01
A short little combo featuring our new lighting changes that I forgot to post. Will post more updates for patrons only!
FoiFoi's Model
Reposting this here, to show off FoiFoi's model form some substance screenshots. We'll see her moving in game soon!
Can't forget Laurel!
Wizard of the Highland Winds!


























