Ben posts
Wrinkle Tension Shader v2
Wrinkle Tension Shader v2This setup uses the tension of surface to give the illusion of detailed fabric wrinkle deformation.This is a Work in Progress.The effect uses a custom modifier and shader node group to create the effect. The "Tension Map" modifier stores the tension of geometry as an...
Everyday Geometry Node Assets
Cartesian Caramel's Everyday Geometry Node Assets (Blender 4.1 or later)Here are some helpful node groups to make your Geometry Node projects a bit easier.This assortment contains useful node group assets that I use often in my projects. These range from simple displacement to UV tangents and si...
Particle Simulation Modifier V5
Particle Simulation Modifier V5This modifier creates an easy to use particle system for Blender 4.4 or later.Just place the modifier on the object you want to spawn particles from, and they will start generating as the simulation plays.The system allows for particles to be trailed with a click of a ...
Quick Rain V4
This asset quickly adds interactive rain into your scene.Simply copy the object into your scene, add a collection into the collision input, and the rain will start working with no simulations required. The rain area can be increased by scaling the face in edit mode. Parameters like rain speed, opaci...
GN Surface Deform Modifier V4
A Surface Deform Modifier made using Geometry Nodes.This deforms geometry based on a moving surface object of your choice.There are several modes that function on different geometry types: Mesh/Points (Deforms Mesh Vertices, Point Clouds, Curve Points, or Grease Pencil Points) Curves (Transforms Cur...
Flipbook Texture Shader Node
This shader node group plays flipbooks by offsetting the UV map.Set the rows and columns to match your flipbook, and the change the time value to play the animation.The time can be per frame, or a 0-1 range for the entire animation.The time can be set with an attribute, which works well with particl...
(Experimental) Geometry Node Rig System
An experimental Geometry Node rig system. This is not practical, just a test to see if it is possible.This does not use a regular armature object.The 'GN Rig Phyisics' modifier creates bone instances from mesh lines with an assigned Root vertex group.The 'GN Armature Deform' modifier...
Mountain Erosion Generator
This modifier generates eroded mountains on a grid using geometry nodes. The mountains are built from an attribute selection using the shortest path node. The path cost is effected by noise to give the mountains various patterns.This will lag when used on high resolution grids.*This will work in Ble...
Physarum Simulation
Physarum Simulation made using Geometry Nodes for blender 4.1 or later.Physarum Simulation V1.blendPhysarum Simulation V2.blend
Extrude Cuts Modifier
An extrude modifier with customizable side cuts, scale, and rotation.This can be appended or copied into a scene.This will work in Blender 4.1 or laterThis is a geometry nodes modifier, not an add-onExtrude Cuts V1.blend
Reaction Diffusion Demo
A simple reaction diffusion demo using Blender 4.1 geometry nodes.Reaction Diffusion Simulation Demo.blend
Lissajous Curve Table Demo
A simple Lissajous curve table made using Geometry Nodes in Blender.This was made in Blender 4.1 (for bloom) but will work in later versions. Lissajous Curve Table.blend
Inside Out Dots Test
A quick test recreating the dot effect from Inside Out. This distributes points on a surface and uses the surface normal to give the shader a stylized appearance.This will work in Blender 4.1 or later.Deforming objects don't work well due to the distribute points on faces geometry node creating ...
(Experimental) 3D Rigid Body Physics
Rigid Body Physics Test.A test of 3D rigid body physics in Blender 4.2 Geometry Nodes.The inertia tensor is now implemented per triangle.This uses point to face collisions, so edge collisions will Be inaccurate.This will work in Blender 4.2 or later4.2 Rigid Body Physics V24.blend
The Witness Smoke Effect
A quick test recreating The Witness' smoke plume effect from Destiny 2.There are 2 versions in the file. The second one is more accurate to The Witness's model.This will only work in Blender 4.1 or later.This uses geometry nodes for the mesh displacement.The Witness Smoke Effect V2.blend
Geometry Node Particle System V7
This is an Geometry Node based particle system for Blender 4.1.This is still a bit experimental, and will be updated over time.Nodes Included:Main: Particle Simulation V4 Particle Instance Particle Trail Child Particle Velocity: Velocity Edit Velocity to Surface Velocity to Curve Velocity to Sphere ...
Venom Formation Demo
A Venom Formation effect made with shader nodes and geometry nodes.This is a demo for educational purposes, and is not a official product.This will work in Blender 4.1 or later.Venom model is from FortniteVenom Formation Demo.blend
Easy Windy Leaves (V4)
A windy leaves generator/modifier made using geometry nodes. Simply move the bounding box in edit mode, and the particles will fill the area.This can be used for a variety of effects such as embers, snow, dust, fireflies and moths.*All setting are in the modifier tab**This is a procedurally effect r...
Scale Armor Setup Demo (Blender 4.0)
A geometry nodes based method fort making evenly distributed scales on a surface.This is just a demo for learning.This won't work well on animated/deforming objects, as it recalculates after every change.It is recommended to bake it to a texture instead.Please use Blender 4.0 or later.Scale Armo...
(Experimental) Geometry Node Shape Key and UV Tangent
A geometry node shape key setup in Blender 4.0 or later.This method references other objects (with the same topology) and applies the shape offset.This includes a UV tangent node (for the tangent space offsets) which can be very useful on other projects.This is experimental, and may need update/fixe...
Laser Blaster Effect V1
A laser blaster effect for Blender 4.0 or later.This effect spawns dynamic lasers that will explode into flares of light on impact.Controls for the effect are in the modifier tab. Controls include parameters such as fire rate, speed, lifetime, laser color, and collision collection. Lasers will prope...
Timeline Collapse Effect
The Timeline Collapse Effect from the Loki TV ShowThis creates curves that spawn from the gradient of a source object.The curves are then simulatedThis will work in Blender 3.6 or later.This will not work on moving objects.Timeline Collapse Effect.blend
Lightning Bolts Generator V4
This product creates procedural lightning bolts using geometry node modifiers. Now all kinds of bolts can be made easily. There are two styles of bolts available:Lightning Bolts uses an edge line to guide the general direction. Settings such as count, spread, and speed are controllable in the modifi...
Trail Modifier V3 (Blender 3.6/4.3+)
A geometry node modifier that with add a trail to the edges or curves of an object.*Please use Blender 3.6 or later, this relies on simulation nodes**This is a geometry node modifier not an addon*4.3 Trail Modifier V3.blend3.6 Trail Modifier V1.blend
Doctor Strange Portal Effect (Blender 3.6)
A portal effect made using Blender 3.6 Alpha's new simulation nodes. This is a showcase of simulation nodes' potential.All settings are in the geometry node editor.*This will only work in the Blender 3.6 Alpha made after 5/4/23*Doctor Strange Portal Effect (3.6 Simulation).blend
Plexus Connections Modifier
This is a geometry node modifier that connects nearby points. All settings are in the modifier tab.Connection distance can be set by the user.The output can be curve lines or edges.*This will only work in Blender 3.4 or later**This is a geometry node modifier, not an addon*Plexus Connections.blend
Edge Damage Modifier
An edge damage modifier made using Blender 3.5's geometry nodes.Edge Damage Modifer.blend
Recursive Subdivision Geometrynodes
Recursive subdivision modifier made with Blender 3.4 Geometrynodes.Controls for animation speed, iteration count, and materials can be found in the modifier tab.This can be used with regular objects, but keep them low poly (and the iteration count low) to avoid lag.*This will only work in Blender 3....
Dynamic Paint Melt Effect
A simple melting effect made using Dynamic Paint and Shader Nodes. This will work in Blender 3.5Dynamic Paint Melt Effect.blend
Scan Data Visualizer V1
A volumetric visualizer for CT/MRI scan data. This uses shader and geometry node setups to stack flipbook images of scan data into 3D volumes.There are two setups for this effect that give different results.The shader version is contained in a material, which makes recoloring and booleans easy to do...





























