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Simon Thommes from gumroad

Simon Thommes

gumroad

Simon Thommes posts

Posts: 10 Files: 22
Simon Thommes post Weavr - Procedural Textile Shader [Blender 2.81] from gumroad

Weavr - Procedural Textile Shader [Blender 2.81]

100% Procedural textile shader that can be combined with usual image textures highly flexible extreme detail with micro-displacement looks great with cloth simulation 5 Example-Shaders included NoteThe file is built for Blender 2.81, it will not work with previous versions.You can find d...

Simon Thommes post Br'cks - Procedural Bricks Shaders [Blender] from gumroad

Br'cks - Procedural Bricks Shaders [Blender]

Advanced procedural bricks texturing tool for Blender 2.8It is designed to be highly flexible and replace/improve on the regular brick texture.Including 3 high quality example shaders.Notes:- Only works with Blender 2.8x- Eevee can only handle so much, so only restricted support for EeveeRelease Not...

Simon Thommes post Procedural Noise Pack [Blender] from gumroad

Procedural Noise Pack [Blender]

Procedural Noise Package for Blender 2.89 hand-crafted basic procedural noise texture nodegroupsThe file and included assets are licensed CC0DisclaimerPlease: DO NOT PAY IF YOU CANNOT AFFORD IT COMFORTABLY!Noise Pack v1.0.blend

Simon Thommes post Pesky Pong - Playable Shader Scene [Blender] from gumroad

Pesky Pong - Playable Shader Scene [Blender]

Play it with all your friends to have a jolly good time on a wild Friday night!Features:- the controls are awful- you have to increment the score manually- the music is extremely annoying- it is a pong clone- it is made with the shader editor...... it is a playable shader...Notes:All included shader...

Simon Thommes post Sc'les - Procedural Scales Shader [Blender] from gumroad

Sc'les - Procedural Scales Shader [Blender]

100% Procedural Scales Shader for PBR Texture Creation in Blender 2.80highly flexiblemany applicationsworks great with eevee4 Example-Shaders includedhttps://i.ibb.co/LJ7XDzf/examples-full.pngInstructionsThe usage is not that simple. You can customize the scales' profile in the nodegroup 'Sc...

Simon Thommes post Knittr - Procedural Knitwear Shader v0.1 [Blender] from gumroad

Knittr - Procedural Knitwear Shader v0.1 [Blender]

100% Procedural knitwear shader that can be combined with usual image textures highly flexible extreme detail with micro-displacement looks great with cloth simulation 3 Example-Patterns includedhttps://i.ibb.co/KK7MqGg/examples.jpgIntegrate your LogoYou can make any pattern look like it is knitted ...

Simon Thommes post B'rn - Procedural Fire Shader v0.1 [Blender] from gumroad

B'rn - Procedural Fire Shader v0.1 [Blender]

100% procedural, volumetric, animated fire shader for Blender No Simulation Easy Setup Variable Use Looks Nice Setup1. Apply shader to a cube-like object2. EnjoyNoteThe file is built for Blender 2.8, but you can append the shader into 2.79 files as well.It works with Cycles and Eevee (turn on volum...

Simon Thommes post Parallax - NodeKit_v0.1 [Blender] from gumroad

Parallax - NodeKit_v0.1 [Blender]

A basic kitof NodeGroups for Parallax Mapping in Blender with different coordinate mapping methods: UV Triplanar Object Position (World) Please Note: The file is built for the Blender 2.8 branch, but you can also use the nodegroupsin 2.79 by appending from the .blend file. Blender 2.8 is in beta...

Simon Thommes post SCATTr - Tutorial Files 01-03 from gumroad

SCATTr - Tutorial Files 01-03

Files to the Tutorial Series about SCATTrfor Blender 2.8Includes:- All .blend files seen in the SCATTrtutorial series 01-03- 2 masked fruit textures (banana+orange)- 3 masked leaf textures + 3 corr. height texturesThe .blend files are licensed CC-BYThe textures included are licensed CC0HDRi not incl...

Simon Thommes post SCATTr - Procedural Texturing Tool [Blender] from gumroad

SCATTr - Procedural Texturing Tool [Blender]

Toolset for procedural texturingfor Blender 2.8https://youtu.be/BAwRxkMKsNMLicensed under CC-0Please Note: The file is built for the Blender 2.8 branch, but you can also use the nodegroups in 2.79 by appending from the .blend file. Blender 2.8 is in beta state and performance issues or crashes can ...

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