Emiliano Colantoni posts
Blender 2.91-Procedural terrain shader
In this scene you will find a workflow to generate terrains in a procedural way with a shader and planes with array modifier.The shader tree has been organized to manage mountains vegetations and water level separately.Hope you enjoy :)Procedural_terrain_shader_.zip
GLITCHER- Blender 2.8 template
Glitcher is a simple template to create an animated glitch effect in realtime.It work only with Blender 2.8 and Eevee render.Follow me on Twitter! :)https://twitter.com/IMilk_ManI Glitcher_Blender_2.8_Template.zip
MECH/FY
For Blender 2.8 users.A procedural workflow that automates the process of hard surfaces modelling.This scene it only work with this special build!!https://drive.google.com/open?id=1tHHXW9P5xH3c1PMXtZvSWmQ8Uz3V8ErZTimelapsehttps://www.youtube.com/watch?v=6LHWmIEcvNw&feature=youtu.beHave fun! :...


