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Simon Fuchs from gumroad

Simon Fuchs

gumroad

Simon Fuchs posts

Posts: 4 Files: 27
Simon Fuchs post Hardsurface Basics 04: Photon Cannon and modeling approach from gumroad

Hardsurface Basics 04: Photon Cannon and modeling approach

Includes: 1 HD video file Haywood Tools max script Turbosmooth max script Final Renders in jpg format Description:In this tutorial, I will show you how I use 3d Studio Max, Zbrush and various scripts and plugins to create my fan-art photon cannon. This is the video version of the tutoria...

Simon Fuchs post Hardsurface Basics 03: Using 3dsMax and Zbrush from gumroad

Hardsurface Basics 03: Using 3dsMax and Zbrush

Includes: 1 HD video file 3d Studio Max source file Zbrush4R7 source files Decimated OBJ Files Haywood Tools max script Turbosmooth max script Description:In this tutorial, I will show you how I use 3d Studio Max and Zbrush to create highpoly objects quickly and efficiently. I will g...

Simon Fuchs post Hardsurface Basics 01: Using UV coordinates to deform geometry from gumroad

Hardsurface Basics 01: Using UV coordinates to deform geometry

Includes: 1 HD video file 3d Studio Max source file Haywood Tools max script SlideTools Slideknit max script Description:In this tutorial, I will show you how to use UV coordinates to deform geometry. This technique is essential in my modeling workflow and mastering it will ma...

Simon Fuchs post Hardsurface Basics 02: Spline deformer and carving meshes with Max and Zbrush from gumroad

Hardsurface Basics 02: Spline deformer and carving meshes with Max and Zbrush

Includes: 1 HD video file 3d Studio Max source file Zbrush4R7 source files Decimated OBJ Files Haywood Tools max script Description:In this tutorial I am going to show you how to add detail to your highpoly meshes by carving out areas of the mesh and then adding a tiling piec...

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