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[MA] 137. Communing with the Void

🕑 Added 2022-04-17 01:14:10 +0000 UTC

Comments

Péter Hegedűs

It's not strange that d rift helps tho, the drow maiden said exatly why earlier.

RyanTM

The next link doesn't work on this chapter

Gardor

You can edit things you've posted

Alex

Too late for that

Stefan Muntean

Pls author downplay his murder hobo antics a bit, i dont want to find out he killed a few millions innocents 🥲🥲

Zaim İpek

I didn't understand the length of it till it was posted.

Thundermike00

Making it into separate paragraphs will make it easier to read. You need a lot of free time to read that mumble jumbo of text.

Zaim İpek

Wow, that was long. Sorry for the wall of text.

Zaim İpek

Strange as it is, that rift just saved humanity. The diversity of environment, weapons, and abilities makes this a great training spot. The only thing that would have been better is being on an extremely high mountain in the middle of a very heavy snow storm or being in a vast swamp or marshland in the middle of a rainstorm. Hopefully a sandstorm picks up at some point or one of the D-ranks can artificially generate one. Fighting in the middle of a sandstorm would be great to really push his concepts of flow and zephyr and even to understand better how sharpness isn't only about cutting through what is solid. Fan blades cut through air. Boat propellers cut through water. Blade geometry changes based on the medium being cut, and that is determined by flow. Sharpness is about flowing efficiently through a material. If you have ever tried to use scissors or a knife to cut through packing tape, tou would know how over time, adhesive collects on the blade and makes it harder to get through material. The blade hasn't technically become any duller, but it is no longer able to flow through the material easily. And there are different geometries that actually help move through certain materials better. Like golf-ball dimples actually decrease air resistance on the ball. And some knives have scalloped blades that helps slide through specific types of food easier and not get stuck. And whale and sea-turtle fins aren't perfectly smooth either because specific ridges on the edge help cut through the water better. Being sharp isn't just being thin and structurally hard. There are all sorts of interesting and specific shapes that textures that can cut or flow through specific substances better than others. Flow and sharpness may be just as connected as flow and zephyr. And I haven't even touched on how the best angle of cut changes depending on the blade geometry and whatever is being cut. I think mastering Flow and Zephyr could synergize well enough that he could actually upgrade the rank of his movement skill. He needs to add the concept of sharpness to his movement skill, but I don't think he will understand how until he has flow.


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