Bugs Thread [v0.5]
🕑 Added 2020-12-06 13:33:52 +0000 UTCI was wondering if anyone got some errors/found some bugs while playing v0.5. Suggestions are appreciated as well.
If so, please contact me through this post's comments, Patreon PM or Weightgaming PM. Every report helps to make the game better :)
Comments
SirMister
That's a minor bug that already got reported and fixed for the next version. There are only 3 levels, you can only upgrade 2 times (1 -> 2, 2 -> 3), since there is no level 4 this gives an error. But thank you for reporting, I appreciate it.
the6am3rlmgs
I have noticed, if you want to upgrade your home the 3rd time, the game will crash. I play the windows version
DAVID EVANS
Still does this in the 5.3 version!
SirMister
Fixed it, was just a type-error. I will upload a version including all reported fixes later today.
Aftermath
When starting a 3rd project in the college, my game locks up and I have to force close it, maybe there's an infinite loop in there?
DAVID EVANS
The only thing I have noticed so far is that in Benjamin's Library, if you search for a science book the response is 'looking for a math book'. When you study in the book that is found it is a science book, so this isn't important exactly. Having much fun with it!
Levi hosler
went to upgrade house a third time like a dork and this happend
Levi hosler
[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/town.rpy", line 37, in script call call RealEstates() File "game/realEstates.rpy", line 16, in script call call RealEstatesUpgradeHouse File "game/realEstates.rpy", line 24, in script $ price = house.getUpgradePrice() File "game/realEstates.rpy", line 24, in $ price = house.getUpgradePrice() File "game/script.rpy", line 716, in getUpgradePrice return self.estate.getNextUpgradePrice(self.upgradeId+1) File "game/script.rpy", line 785, in getNextUpgradePrice return self.getUpgrade(id).getPrice() File "game/script.rpy", line 782, in getUpgrade return Upgrade(-1, -1, -1, "none", 0) TypeError: __init__() takes exactly 5 arguments (6 given) -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/town.rpy", line 37, in script call call RealEstates() File "game/realEstates.rpy", line 16, in script call call RealEstatesUpgradeHouse File "game/realEstates.rpy", line 24, in script $ price = house.getUpgradePrice() File "E:\Foodsmas\GainOfLife-1.0-pc\renpy\ast.py", line 914, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "E:\Foodsmas\GainOfLife-1.0-pc\renpy\python.py", line 2028, in py_exec_bytecode exec bytecode in globals, locals File "game/realEstates.rpy", line 24, in $ price = house.getUpgradePrice() File "game/script.rpy", line 716, in getUpgradePrice return self.estate.getNextUpgradePrice(self.upgradeId+1) File "game/script.rpy", line 785, in getNextUpgradePrice return self.getUpgrade(id).getPrice() File "game/script.rpy", line 782, in getUpgrade return Upgrade(-1, -1, -1, "none", 0) TypeError: __init__() takes exactly 5 arguments (6 given) Windows-8-6.2.9200 Ren'Py 7.3.5.606 Weight of Life 1.0 Mon Dec 07 15:44:54 2020 [/code]