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May Newsflash #1 - Chapter 10 is in the bag!

🕑 Added 2024-05-10 18:00:08 +0000 UTC

Comments

Hannah Powell-Smith

Thank you, I'll see about putting that in!

Hannah Powell-Smith

Yes, agreed! It's turned out to be so popular with the other games that I did it with that I'll probably ask about doing it with future games I make too. I'm really happy that it's been useful to people and it's very important to me that any DLC/extras feel worth it!

Bessie Burnet

A more middling dialogue option would be appreciated for my character. I think, as a training corps character who prides herself on being a fair teacher, I think a dialogue option that says a balance of being strict but not too much of a hard taskmaster would be good to include. Sometime you need to be firm, but sometimes being pushed too hard can be detrimental.

emelsi

Just a thought I've had for a while about your games, I think the cheat/hint DLC is a brilliant way to increase monetization. It's simple to modify Choicescript game states and saves but adding the convenience factor for a few dollars extra is genius. I think Spiderweb Software used to do the same thing; with how angry (and toxic) a lot of gamers can be about developers trying to turn a profit, AFAIK nobody gets mad about your addons. I'm thinking of it specifically because I know a small subset of people were (wrongly) upset about the 0-day DLC for the Hungry Names game (despite it being free if you bought early).


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