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April 2025 Update

🕑 Added 2025-04-04 15:26:39 +0000 UTC

Comments

Eric Jones

Most certainly. It's a shame that practically every game in this field misses the whole subject matter. I hope to cover the full spectrum of the industry. (Those with trademark licenses avoid it per their contracts.) Crashes are a major cost factor for airlines. Insurance, settlements, and fines are all major expenses. Several companies have gone bankrupt because of them. Also, security incidents have been a major factor in shaping the industry. Now, am I going to be able to model these things perfectly, so if you fly an aircraft over eastern Ukraine, the Russians shoot it down? It's difficult to say, as my initial tests with 2-leg flights didn't leave much wiggle room for turn processing. But in some way or another, these things will make their way into the game. I will probably let you disable it however. As I am sure I will push it too far. GearCity lets you pull an Albert Erskine after all. And I got a bit of flak for that over the years.

Ehud Gat

Eric, just out of curiosity, are you planning to have flight safety incidents as part of the game? I mean, Aviation is the safest form of transportation bar none but naturally air crashes make a big splash because of the scale of devastation caused by a single crash. Being a bit of an aviation fan, I'm curious what, if at all, you're planning to do on that end Also, can't wait for the game :)


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