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AeroMogul Update #19 (2025/08/18)

🕑 Added 2025-08-18 17:41:23 +0000 UTC

Comments

Eric Jones

No, real world aircraft are trademarked in the US, Europe, and else where. I will not be seeking to license model and manufacturers names and logos for the game. 1) The fees will likely cost more than the game's budget. 2) No manufacturer will license their names to a game which will have aircraft destruction and death. So, those features would have to be cut. Other games may have real named aircraft because they're either 1) Licensing the names, 2) Hiding behind fair use (which only works until they're sued, which is why they don't do anything like aircraft damage and death) or 3) they're violating trademark laws (better to ask for forgiveness, than do the right thing). This is why you see most games with legal teams have fake business names, such as Grand Theft Auto, Motor Sport Mogul, Airline Tycoon 1 and 2, or even my previous game, GearCity. Personally, it's worth avoiding the hassle of potential Cease and Desists or lawsuits because I decide to make a 737-Max a death trap. That said, the game is completely modable. If you don't like DSA-6, you could probably come up with a fitting real aircraft name for it. Open up the editor, change a few lines of text, and hit save. Ta-da! Now share it with the broader community and problem solved.

Bella

Looking at the model numbers, I know it's early days but I'm just wondering if real world aircraft will be in the game and/or if there will be an option to play with just real world aircraft?


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