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Suddenly A Succubus Ch. 36 - Reflection

🕑 Added 2025-02-05 18:00:06 +0000 UTC

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Nyx Nyghtingale

One thing I've put a lot of thought into is challenging everyone with different types of problems, rather than a constant procession of "Same type of problem but it punches harder." This isn't as obvious in the first few books, where things tend to end dramatically in fights, but I've also but a lot of work into keeping other plot threads going besides the fight. The fight at the end of Book One was, in my opinion, not about who won or lost, it was how they did that. Amara could have won by killing Vee, but that would be a very different book. At the ritual, while there was a lot of fighting, the real climax was seeing if Vee would decide Amara is worth saving. I have *lots* of thoughts about Books Three and onward, but obviously I can't share those ideas. Importantly, I do have a clear picture of where everyone's upper power limits are. Amara continues to grow stronger and stronger, but I know where it ends. One really exciting thing is that her powers are also far more than just "punch hard". She's stealthy, she can shapeshift, she can invade dreams, there's lot of cool storytelling potential to be wrought out of her power set that has nothing to do with explosive fight scenes. I also have a clear picture of what each Arc in the series is meant to do. Arc One (Books One through Four) has a very specific set of goals, and they happen to pair really well with combat. In my current plan, many future books focus on lateral threats that require different types of confrontation. I have several big plot points planned that have absolutely nothing to do with combat, and I'm really excited to get to them. (Some of them I've already started teasing!) Plus, another helpful thing is to know where the series is going to end. I'm like, 75% sure I know what the final conflict is going to be, and what it's general shape is. Regarding weaker characters, I think there are tons of ways to keep them engaged and relevant to the story. I think one of the easiest ways to do this is to keep every main threat as multifaceted as possible, or to have multiple threats in one book. Maybe Amara is busy fighting aliens, but Nick has to convince a federal agent to stop snooping around campus. Not only does this give him something to do, but it also helps the world feel more dynamic and alive—there's always more going on than the one threat Amara is currently dealing with. It's a pretty complex problem, but overall I think my greatest asset is that I love my characters. If I had to spend an entire book without Nick, Chloé, or Tessa, I'd be quite sad. I want them all to have stuff to do because I love them and I want to keep writing them. Hope you wanted a long, rambly answer!

Sturstryk

Also, out of curiosity, have you thought about or made any plans on how to handle power creep (you mentioned conservation of ninjitsu, which is very closely tied) and have you thought about how to keep your lower-powered or non-powered characters relevant and not feeling like they're just spectators, bystanders, or potential damsels (I include Nick or any future male characters in this)? I don't necessarily see the action and battle elements as being the focus of the story, but it's still an important one in its ability to drastically affect ... everything. So I was wondering if you had given thought to how to maintain power balance and character agency and relevance as the story progresses.

Sturstryk

Just an idea, but perhaps a way to show the existence of relationships between "side" characters would be to mention them in natural conversation and actions. For instance, if you wanted to showcase Vee's relationship with Chloe, you could have Vee dip out at the end of a scene by mentioning how she promised to help Chloe study, or how they had made plans to go outfit shopping for an upcoming event. Or you could have Amara walk into a scene where Tessa is bouncing ideas off of Nick about what would make a decent "I'm sorry I was being a bitch to you, and I'm really glad you're alive and also totally fucking Amara too, even if you say you aren't" present (BTW, if you wanna steal that gift idea, go for it!). As much as the saying "if you don't tell the audience about it then it doesn't exist" is true, it's also amazing how much heavy lifting the readers' imagination can do if you only hint at things, and it does wonders for world building and making the world and your characters feel more fleshed out while still being really efficient with your word count, if you do it right.


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