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Dev Journal: Balancing Rarities

🕑 Added 2024-09-24 02:10:48 +0000 UTC

Comments

Storpotaten

Perhaps a system with class, or rarity, slots could help? I.e something like splitting the troop slots into some sort of categories. Either by rarity or some sort of class. So you would always *have* to take a certain number of weaker/support units with you.

Rowan Dunning

I believe that the Goblin Raider is considered a prey unit

Kiwegg

One small problem, that i have with the Balancing is Monsters being treated as SSR units. This makes sense with the Lamias and the Goblin Lord, of course but with weaker Monsters, like the Goblin Raider, which also rely on feeding themself to enemies to deal damage, this would make less sense, because you would never pick a goblin raider over a goblin lord, if they are both treated the same way. Other than that, i think this is a good system, although the exact "DP" values will obviously still have to be figured out.


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