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[Gameplay improvement] Items, loot and weapons

🕑 Added 2025-02-09 16:38:30 +0000 UTC

Comments

Alkaid

sounds good, if you need a tester just let me know. wont mind feeling it out again for ya. :)

LivingDolls

This idea and point of view is valuable. i think i will integrate the destroying item version, see how people react to it, few rebalance? modification let's see how people react , i keep your idea if necessary !

Alkaid

i will be honest with you i have never liked durability mechanics in my games, all it ever did for me was make me use a weapon i like less than the one i wanted to use. if i might make a suggestion might i recommend a more magic charge system where there is the main physical damage from the weapons but also a enhanced magic damage that might be able to be charged from magic gems and that could be the dura system. if you want optimized damage with your weapon you need to use the gems to keep it charged. you could also go a step farther and also use a elemental stone while charging to have elemental effects or some level of elemental discharges. but that is just my thoughts on durability systems.


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