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QUICK TIP: Camera Silhouette
🕑 Added 2021-12-02 09:01:01 +0000 UTCHi everyone!
In this quick tip I show you how get the camera silhouette of a 3D object, not to be confused with getting the Fresnel or facing ratio. With this technic you can output a distance from edge on the 3D geometry, output a flattened card with a clean mesh of output a polyline.
Enjoy!
Z
Comments
Hannes Gerl
Nice one! Thank you.
Great tip thank you!