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Hoping To Get Some Feedback!

🕑 Added 2022-11-05 20:33:58 +0000 UTC

Comments

Mike Milton

You are absolutely right, having a restart button in TSZ was a must and this scene should be no different. I haven't had any physics explosions yet but a reset button would solve that problem too so you wouldn't have to reload the scene. I'll add it soon. Yes his thrust controls are really underwhelming as of now. Everything is just place holder to ensure the systems work and now I just have to build them out. Thrust Speed and Weight Sliders coming soon, probably in the next update as well as more animations for his thrust to give it a little more spice. Thanks for the feedback!

Mike Milton

Also in VR for some reason it doesn't let you grab objects at any distance in play mode like it does in desktop. So in order to grab her head you have to be close enough to touch it with your controller. I may be able to find a solution to this in the future.

elle marr

hey there! this was well timed, i just got out of the scene. you need a start and a reset button for sure, and sliders to control his thrusts rather than just hers would help a lot also.

Mike Milton

There is an atom placed right at her head that even though you can't see you should be able to grab normally with the controller (Right Trigger on my Vive) in VR and the mouse in desktop. From there you can move hear head manually or move her head into position and let go. She should take over from there. I don't know how familiar everyone is with VAM's controls. They can be a little wonky especially in desktop but I am trying to design all the controls to make what would be a pretty complicated action into a simple one. Hope that helps. I suggest staying in play mode otherwise you will start grabbing things you shouldn't normally be able to grab. Also if you are playing in desktop use the shift key to change the targets rotation instead of moving it.

daedalusTX

Hi there! Just joined this morning and have only had a little time to check it out, but risking a rookie question here… once the scene is loaded, how do you start the action? They seem to be stuck in idle. I’m using VR, in case that makes a difference. Thanks!


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