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Randomly Mine: A Simple Standard

🕑 Added 2020-02-07 14:00:04 +0000 UTC
Randomly Mine: A Simple Standard

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Customization in keybinds has always been something that I obsess about. To the point that if I can't remap them in game/software, I go into razer synapse and remap my keys from there. Switching from Sony Vegas Pro 13 over to Adobe Premiere was one such time (I'm a firm believer that Vegas is the better software and the reason it isn't more prevalent is that it doesn't have the amount of tools one gets from the creative cloud). Currently, most of my gripes with UIs in games stem from their implication in-game rather than the menus themselves. That said, I did quite enjoy Detroit Become Humans' menu with a hostess that interacted with the player. It probably wouldn't make sense for other games to do it, but it fit really well with the tone and atmosphere of the developers were going for and was a clever way of having the player be on the "human" side of the equation in a game where you play as three different androids.


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