Update: Sci-Fi and Modern Pack
🕑 Added 2020-08-30 20:57:34 +0000 UTCIt is now officially finished, and has gotten huge!
Find the full pack in the Asset Archive
Consists of over 160 new assets, including:
- Space environment props and windows and holes to view them through
- Kitchen equipment and food options like pizza
- Destruction like wall or metal scraps and cracks
- Force fields
- Concrete tiles, small checkerboard tiles and simple walls
- A safety door and new hatches (both vertical and horizontal)
- Improvements to the space terrains to make them blend better
- And more!
If you have feedback, requests or questions leave a comment here or on the discord. Happy mapping!
By the way, you can vote here on what pack I do next!
Comments
Science1337
Thank you! Will test this!
Irayumi
1. Place the windows in a configuration you like 2. Turn off snapping to grid 3a. If you use the building tool for your floor you can cut out shapes by using the polygon tool (heart-shaped button on the top of the building tool) and press alt while tracing the windows. That should cut out the shape you traced 3b. If you use a pattern floor, you'll have to draw the pattern around the window, cutting the windows out with alt won't work. You also need to use the polygon tool here. 4. Place space terrain and whatever else you like below the windows. You may need to adjust the layer of your objects to "below ground" or have the windows and floor on a higher layer I hope this helps!
Science1337
Firstly, thank you for all of your work! I've been trying to recreate the window effect you used with the planets and space assets in your second picture. But I don't seem to grasp which object-layer/map-layer interactions you used. Any directions would be most appreciated!