Untitled update #1
🕑 Added 2023-04-20 19:22:43 +0000 UTChttps://lachevitesecret.itch.io/untitled/patreon-access
https://lachevitesecret.itch.io/untitled
See https://www.patreon.com/posts/links-77014474 for more info on game access
-Improved enemy hitboxes/collisions/turning around. They now work how you'd expect, though there may be some strange edge cases/small things to iron out.
-Added unique sprites for one of the enemy types
-Addded more angel sizes
-The burping sounds I added have randomized pitch. Let me know if it sounds too goofy (I like it...)
Short-term plans
-Player character sprite
-Sprites for the rest of the enemy types
-A bunch of other stuff!
Please let me know what you think, what you would like to see in the game, and if you run into any issues.
Thank you for your support!
Comments
lache
I want to include vore interactions, but I'd rather not tie them to fail states as that would kind of be "rewarding" the player for failing. One idea I want to do is enemies being able to eat each other
Dragon
How about an enemy type that can eat you? Every once in a while it opens its mouth and if you walk into while its doing that, it eats you. You'd probably need a lives system or something for that idea, but I'm just brainstorming here.
MisterAcorns
I'd love to see an enemy type that needs to be hit from behind
Blight Thing
love the new sprites!