Bedroom Blackjack: Road to 1.0
🕑 Added 2022-05-05 11:27:04 +0000 UTCI have recently done some planning and projected the game's completion date based on the work left to do and the features yet to be implemented.
It's going to be a little tight to squeeze it all in by September 2022.
I have broken it down into core priorities that I can complete on my own and tasks where I will need to manage a contractor.
Tasks
1. Core Priorities
These are the must haves that make the game work and worthwhile.
Mainly programming tasks that I can smash out by myself fast.
- Core Mechanics
- Queueing Character Animations
- Shop
- Photo Mode
2. Contractor Tasks
These are the tasks that take the longest because they require me to manage another human and write legal documents.
I'll defer these until later in the year.
- Voice Acting
- 3D Bedrooms
- 3D Outfits
- Stripping Animations
3. Polish and Performance
These tasks make the game feel complete and look like a professional game.
- Card Animations
- Visual effects and particles
Fast Track
I posted recently about developing features in a chapter oriented way so that I could deliver game updates that include a chunk of playable content.
This means I work on dialogue, animation, art integration, polish and coding tasks at once.
I'm thinking I may change gears and just focus on the quick coding tasks I can do on my own.
I will cover more ground in a shorter period of time, but game releases may not have complete chunks of playable content.
Going Dark
If I'm going to meet this release date then I'm going to have to put my head down and work hard.
I won't be posting on Patreon or social media very much as marketing tasks slow down game development.
Sorry.
Releases
Bedroom Blackjack will still get monthly releases on Steam and itch.io, but as stated above there may not be complete chunks of playable content.
Until next time, player.