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Release 22

🕑 Added 2016-07-31 15:33:39 +0000 UTC
Release 22

Comments

The Monster Girls Team

Thank you for the feedback! I am sorry, but yes the battle system is very badly designed right now, Basically we have two types of gameplay we want to try, one where you draw 3 types of cards (attack/defense/special), or the attack phase is just a series of attack types, defense/special would be different than attack. The first part represents the card type, the second number represents the strength... (but right now it's all the same even though they look different, because we havn't nailed down which is best) --- Currently we're working on getting the animation system working, right now the battle animations are programmed in, they need to be "designed" in instead, so we can easily tweak and make them look ok. :D More awesome feedback please!!

Leocid2 -Jose Delgado

After playing a bit, I realize that you need to create a manual to explain in detail how the game is played. The battle system is confusing, the numbers that appear at the bottom, do not explain what kind of role do.

The Monster Girls Team

Seems the release version has a bug we didn't catch... the preloader stays black after clicking to start the game, but the background menu is removed, as if it's trying to but catches up on something and stops...


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