Sacred's Lickable Candycane
🕑 Added 2024-12-06 23:21:53 +0000 UTCA candycane that you can lick, drop, and twirl!
Features
- Easy to install VRCFury prefabs for both PC and Quest - Simply drag in the correct prefab, and tweak the grab points!
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Lick to sharpen - Put the end of the candycane in your mouth (or someone elses!) and it will slowly become pointy! Alternatively, you can slide it against your tongue and it will do the same!
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Hold it in your mouth! - Let go of it near your mouth and it will stay there! Additionally, if you have face tracking, you can drop it and pick it up using just your mouth!*
- Flick for reverse grip - While doing the "fingergun" gesture, simply flick your wrist to change grips!
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Use in either hand - Use either hand to grab the candycane
- Droppable in world - Simply use the "open hand" gesture to let go, and "fist" to grab it back!
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Customizable colors - Uses Poiyomi's RGBA Masking to customize each color in Unity!
Dependencies
Before importing this asset, please make sure to import:
- Poiyomi Shader: https://github.com/poiyomi/PoiyomiToonShader/releases
- VRCFury: https://vrcfury.com/download
Performance stats
- Texture Memory - 0.38 MB
- Skinned meshes - 1
- Material Slots - 1
- Polygons - 1376
- Parameter Cost - 13
- VRC Constraints - 2
- Physbones - 1
- Audio Sources - 1
- Contacts - 3 (+6 Local Only receivers, no impact on stats)**
Terms of Service
Basic knowledge of Unity is required to use this product on avatars, and basic knowledge of Blender or Substance painter for making modifications. Please do not contact me for general help (as in, not related to this product) with these softwares as there are many available resources online.
This product is not refundable, you are buying a digital copy, therefore, you cannot physically give the product back to fairly get your money back.
You are allowed to:
- Customize the product and its assets for yourself
- Modify the files for use in other applications (Resonite, Chillout, etc)
- Offer paid re-textures or edits, as long as both parties own the product
- Display the product in videos/streams. Crediting is not required, though it is always appreciated
- Use this product on a Public avatar (Commercial license not required)
- Use this product on commissioned avatars (only if you buy the Commercial version)
- Use this product on paid avatars (only if you buy the Commercial version). Please provide credits, either as "Sacred" or a link to this product page
You are not allowed to:
- Share any of the assets with anyone who does not also own the product. Sharing edits of the product is allowed, as long as the the receiving party also owns the product
- Include this product in any free package
- Use this product on any commissioned or paid avatar without a commercial license
- Claim or re-sell the product or its assets as your own
- Use this product in all its forms (unmodified or modified) in any crypto or crypto adjacent project, or for training AI.
If you are unsure whether your usage of this product would violate these terms, please reach out to me via the discord server linked below!
Special Thanks
Thank you to Madman and Foxipso for helping test the asset before release!
Thank you to Kazy for helping record and edit video!
Need help?
Have questions or need help with one of my assets? Join my Discord: https://discord.gg/vfnfgVYrda
Suggestions and feature requests are also welcome!
*To use the face tracking integration, face tracking hardware and a VRCFT compatible avatar is required.
**As of VRChat 2024.4.2 (Open Beta), Contact Receivers marked as Local Only no longer count towards the avatar's performance ranking. Currently, they still count towards the limit of 256 contacts on the avatar in the SDK.
v1.0.1 (Latest)
Thank you! <3
<----- Please be sure to leave a review, it helps me out a lot!
Discord server for questions and support: https://discord.gg/vfnfgVYrda
Downloads
Patch notes available in my discord!
Substance Painter project for editing textures:
Installation Instructions
Text instructions:
Navigate to Assets/Sacred/Candycane, and drag either the PC or Quest version onto the root of your avatar (the object that has the Avatar Descriptor.)
Expand the Candycane prefab, click on the "[MOVE ME] Right Hand" object, and move it to where your avatar's right hand is. The left hand position will be automatically adjusted.
Move "[MOVE ME] Mouth" to where you'd like to hold the candycane from when it's in your mouth, and move "[MOVE ME] Lick" to be just outside of your mouth, where your avatar's tongue would be if it was stuck out.
If the candycane is too small or too large, find the "Toggle" object under World Container > Candycane Container > Transform, and change its scale.
Done! Upload your avatar and try it out ^^
If you'd like to hide the hologram previews, expand each of the "MOVE ME" objects and hide the "[PREVIEW]" objects.
Usage Instructions
Turn on the candycane
Open your radial menu, go to the Candycane sub-menu, and hit Enable.
Letting go/Drop in world
Make an open hand gesture
Swapping hands
Option 1: Drop in the world first, pick up with other hand. You can also turn your hand over and pick it up that way!
Option 2: Hold both hands together, make an open hand gesture on the hand the candycane is currently held in, and a fist with the other hand.
Flick to reverse grip
While doing a fingergun gesture, flick your wrist up or down.
Sharpening
Option 1: Put the end of the candycane in your mouth (or someone elses), and it will slowly become more pointy.
Option 2: Slide the end against your lips/tongue, like you're licking it, and it will also become pointy.
Option 3: You can use the Sharpness radial puppet in the Candycane sub-menu to control the sharpness. This is also how you can reset the sharpness.
Left Handed Version?
Currently, the prefab is set up to be right-handed by default. For now, you can find the FX controller, and for both the Local and Remote sides, make the transitions from "Disabled" to "Right Hand" point to "Left Hand" instead. If you'd like a version where it's left handed by default, please let me know in my discord, and I will if the demand is there!
If you find any issues or would like to suggest changes, please let me know in my discord! Thanks <3