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Powerups

🕑 Added 2020-03-09 21:21:48 +0000 UTC

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Whim Widget

Dragon Quest Builders was one that actually did this pretty well. Every chapter was themed uniquely in what you need to learn and how you progress through learning it. In each chapter you start from a near blank slate (you retain recipes but often no access to the tools to make them). This worked wonders for the pacing. The first chapter can allow you to quickly progress to having the most powerful walls in the game, without a care on how it affects your defences in other chapters for instance. In Dragon Quest Builders 2, almost everything is persistent whichs leads to what you can do and, convenient ways to do them being limited early on, for rather fair sums of time. However, it's very creative with the power-ups given, and the tools you can unlock.


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