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R20Converter 0.13.x

🕑 Added 2023-08-26 19:12:32 +0000 UTC

Comments

Youness Alaoui

Hi, I've spent many many hours trying to build 0.14.0 on a Mac, but it's just not worked unfortunately. Mac is acting very very weird and it makes no sense to me! I'll continue trying to figure out what the issue is so I can finally make a mac build, but for now, I don't have one. Sorry about that!

jens herrmann

do you allready a dmg of 0.14?

Youness Alaoui

Hi, yes. I have yet to finalize the next release, but here's the latest release candidate, which should work for Jumpgate games: https://www.dropbox.com/scl/fi/7z7yoh9in2cp8khc8i7bi/R20Converter-0.14.0rc2-win64.zip?rlkey=nempd58ufxqmekfr7uc2bi5l9&dl=1 I hope that helps

Razor Edge

Hi! I'm getting the error that's for the Jumpgate campaigns. Is there any way around it? I only need to get the characters :(

A Cactus

I believe I figured out a solution I just copied the data from to toa folder to the test world I created and that seems to have worked.

A Cactus

Hello, I'm having a bit of trouble i'm running the converter in linux. I ran "python3 src/main.py /home/cactus/.local/share/FoundryVTT/Data/worlds/toa /home/cactus/Documents/Tomb_of_Annihilation.zip". I can see the data being extracted to the directory but when I refresh foundryvtt I don't see the game world. I created a "test" world and can see the files in the Data/worlds/test. I verified I installed all the requirements as listed in the readme doc.

Youness Alaoui

Hi Jollip, Indeed, the converter does not support campaigns made with roll20's jumpgate beta. Only normal Roll20 campaigns can be converted with the tool.

Jollip

Hello! Thank you for your module. I have an issue: I can't retrieve my tables that use the "JUMP GATE" function. Here is the error message: Error converting campaign with R20Converter v0.13.3: Traceback (most recent call last): File "src\GUI.py", line 183, in startConversion File "src\R20Converter.py", line 223, in convert File "src\entities\scenes.py", line 21, in __init__ File "src\entities\scenes.py", line 32, in genEntities File "src\entities\scenes.py", line 32, in File "src\entities\scenes.py", line 630, in __init__ KeyError: 'showlighting' Could you help me? Thank you!

Youness Alaoui

It looks like it's bash that's trying to interpret the setup.py file instead of the python interpreter. Also, I don't remember if that setup.py file is still working/up-to-date, check the README file instead for the instructions on how to run it on Linux. I hope that helps!

Alice Hiess

i keep getting the following error whenever i try to run setup.py /home/alicelily/Downloads/R20Converter-0.13.3-linux/setup.py import-im6.q16: attempt to perform an operation not allowed by the security policy `PS' @ error/constitute.c/IsCoderAuthorized/426. /home/alicelily/Downloads/R20Converter-0.13.3-linux/setup.py: line 2: from: command not found /home/alicelily/Downloads/R20Converter-0.13.3-linux/setup.py: line 3: from: command not found /home/alicelily/Downloads/R20Converter-0.13.3-linux/setup.py: line 4: $'\r': command not found /home/alicelily/Downloads/R20Converter-0.13.3-linux/setup.py: line 5: syntax error near unexpected token `"src"' 'home/alicelily/Downloads/R20Converter-0.13.3-linux/setup.py: line 5: `sys.path.append("src") alicelily@pop-os:~$ sudo /home/alicelily/Downloads/R20Converter-0.13.3-linux/setup.py

Youness Alaoui

What errors are you getting? I haven't heard of any other reports of users not being able to update/launch their worlds in foundry v12. Is it giving you an error, in which case, what's the exact error message (a screenshot would be helpful too).

IRNoob

We are having trouble with Foundry v12 not able to convert the worlds we imported after using the converter. Any idea what we can do to fix this?

Youness Alaoui

Hi David, I believe you're using roll20's jumpgate beta, which isn't supported by the converter, that's why you're receiving that error. I think if you disable jumpgate, it might allow it to work, but I've never tried it, can't say for sure.

David Sloan

Error converting campaign with R20Converter v0.13.3: Traceback (most recent call last): File "src/GUI.py", line 183, in startConversion File "src/R20Converter.py", line 223, in convert File "src/entities/scenes.py", line 21, in __init__ File "src/entities/scenes.py", line 32, in genEntities File "src/entities/scenes.py", line 32, in File "src/entities/scenes.py", line 630, in __init__ KeyError: 'showlighting' Please contact the author with the log of the error from the console window

Simon Frondel

um well just seing you made the converter free for all and i just subbed only for this ^^ think of it as a tip ;)

Youness Alaoui

Hi! Can you try to run it from within the dmg disk instead of copying it to Applications? I know that for some people (on macOS Sonoma and later), that's the only way for it to work (and I still have no idea why)

Aaron Haukedal

Hi there, Browse button to select exported campaign file isn't working on my ARM-based Macbook Pro. Any advice?

Austin Youngs

Error converting campaign with R20Converter v0.13.3: Traceback (most recent call last): File "src\GUI.py", line 183, in startConversion File "src\R20Converter.py", line 211, in convert File "src\entities\users.py", line 10, in __init__ File "src\entities\users.py", line 20, in genEntities File "src\entities\users.py", line 48, in __init__ File "src\entities\base.py", line 319, in color File "C:\Users\kakaroto\AppData\Local\Programs\Python\Python38\lib\re.py", line 189, in match TypeError: expected string or bytes-like object Please contact the author with the log of the error from the console window

Austin Youngs

im trying to convert my roll20 campaign, and i keep getting this message. thanks!

Youness Alaoui

Hi John, Yes, it's expected behavior, there is a lot of people who are still using Foundry v9 and for various reasons cannot or do not want to upgrade to newer Foundry releases. The converter will always generate a world compatible with Foundry v9, so that anyone using v9 or newer will be able to use it (Foundry v10 or v11 will upgrade the world automatically, just like any other world that was created in v9 and the user updates Foundry). If we generated a v11 compatible world, anyone with an earlier version would not be able to launch it. I hope that clears it up. Thanks!

John Hutchinson

When I first open my converted world in Foundry, why does it say the world was made for Foundry version 9.x? Is this expected behavior? I'm currently using Foundry version 11.

Youness Alaoui

Hi. I'm not aware of any conversion for roll20 macro, as it's a really complex macro system all on its own. If it's just standard dice rolls though, those should work, because something like [[1d20]] should be accepted by Foundry as a dice formula, if I remember correctly... I might be wrong though. What does the journal text look like for the dice rolls?

Greg Bradburn

I have a question. I imported my Chains of Asmodeus campaign from Roll20 into Foundry VTT. Several of the Journal Entry's (handouts) have Die Rolls but when I click on them it's trying to execute the Roll20 macro. Are you aware of any conversion for those?

Youness Alaoui

Hi Simon, Sorry if this wasn't clear from the beginning. I do believe it's mentioned in the tutorial video on youtube, and it's definitely a big bolded disclaimer on the public README of the project: https://github.com/kakaroto/R20Converter#r20converter I don't really post or promote R20Converter anywhere, so there aren't really any other places for me to make it clear other than in the readme and the video. Sorry if you missed that information before subscribing to use the app. Hopefully it won't be too much trouble to redo the player sheets, and thankfully pf2e has an extensive set of SRD bestiary, so most of the monsters should be complete as R20converter would copy them from the system's compendiums (matching by name).

Simon D. Scott

Well, I am glad I supported you, as the work you're doing is great. However, I would suggest a post (maybe I missed it) that mentions that character sheets for pf2 would not work.. I know it converts the rest, but I really came for player sheets...

Youness Alaoui

I believe the only time someone complained about having that issue, they somehow had an incomplete download. Try redownloading and re-extracting the application and try launching it again, hopefully it works. If not, which operating system are you using?

Gonçalo

Im having a problem that when i open the aplication i only see a blank screen, do you know what might be causing this and how to fix it?

Youness Alaoui

Great to hear, thanks for the followup, I'm glad the tool was useful in saving you hours of work, even if the character sheets are blank. Enjoy your game and welcome to Foundry!

Dani Ori

Hello, I am pleased to report that 90% of the crucial material has been successfully converted. For the character sheets, only the names have been transferred, not the skills or other details, but this is not a concern as the overall structure is satisfactory. Thank you !

Youness Alaoui

Foundry does support the one ring 2nd system. Install Foundry locally, install the one ring 2e game system within Foundry, then use the converter and put the system's ID "tor2e" (without the quotes) in the override game system, option and it will convert your one ring 2e roll20 campaign to Foundry VTT. Everything else will be converted: your journals, scenes, walls, lighting, tokens, actor (with blank sheets), etc.. I hope that helps!

Dani Ori

Ok, thanks. Sorry, I misundestand the goal of the software, cause I need it to convert from The one ring 2ed roll20 to foundry vtt. No master, thank you anyway.

Youness Alaoui

Hi Dani, I'm not sure what you mean by resolving the problem. This is a limitation of the software, and one that won't change. Only dnd5e games will have their character sheets converted. It's impossible to support the other sheet formats. The actors will still be converted, but they will be blank sheets. As for monsters, if an NPC with the same name exists in the system's compendiums, then the converter will use that instead, so if the system has an exhaustive SRD, then in theory, you'd only need to manually convert player characters. I hope that clarifies it for you. Let me know if there's anything else. Thanks.

Dani Ori

Hi and thanks! I have a problem with the importing of my The One Ring 2e world... when I try to import, on "Override Game System" , R20Converter 0.13.3 says "Note that only dnd5e character sheets will be converted."... How can I resolve this problem? Thanks

Anarhi

Hi KaKaRoTo! Thanks for the converter. Everything got imported and looks great. If I see any issues, will let you know. It definitely takes quite a bit of effort to develop and maintain the converter and everything else, so much appreciated :)


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