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v0.13 progress update

🕑 Added 2024-03-26 18:57:17 +0000 UTC

Comments

WakeUp

I'm very interested to help on this project for free. I can handle both art and programming, please let me know if you're interested. I can create NPC, Background arts with same art style and quality, animations or any scripts for you. I'm an indie developer working on everything myself just like you. But I totally understand if you prefer enjoy the whole pizza alone, developing such a game on your own is a very pleasant experience.

Abelius

While DXT5 compresses faster while importing, the quality loss is quite noticeable for the hand-drawn graphics we use. A known issue of that format. At any rate, this doesn't affect the build performance. The actual reason the game takes a lot of time to load is that everything is put in one scene and the NPCs pool is pre-warmed before you start or load a game (will try to change this). Thanks for the input, though. ;-)

WakeUp

I suggest set texture compress quality to Normal instead of High, Set to high will build textures with BC7, not friendly for modding, also slwo to load (I noticed the game loads too slow than other similar game). You can check here: https://docs.unity3d.com/Manual/class-TextureImporterOverride.html


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