Cubisms extended tutorial
🕑 Added 2024-05-27 17:27:21 +0000 UTCThis is the extended version of the official tutorial on YouTube. We will be diving into this concept and look at all the features that geometry nodes lets you have to make this look cool!
project file attached
Comments
M1
Awesome tutorial, one thing I tried was duplicating and instancing this but no matter how many times I duplicated it, the materials and colors are changed for each copy. Am I doing something wrong? Do I need to realize each set of instances? Even making a copy and mirroring it on the global axis gave me different colors but mirrored all the objects properly. I could just make a much larger and more complex one to do what I want to do, dunno thought it was just weird.
Zwe Htet
there we go at 5:20
John Last
wheres the new joint?
Justin Desilets
With the random value node: A float, is a floating point decimal value, so 1.0 or 4.2345. An integer is a whole number, so values like 1, 2, 55. The instance index gives each instance a whole number value so you can address them. Instance 1, 2, 3, and so on. So, setting the random value node to integer, that tells the random node to only use whole number that can directly address the instance's number value. Trying to use a float, it would attempt to try and get an instance number like 1.245, which doesn't exist.
El Hombre Loco
Hello there, for me the bevel node also does nothing, using Blender 4.1
Pillgraph
Hi there, Bevel node does nothing in my Blender (Im in Cycles , connected to the normal slot), but nothing ...
Richard
Just awesome! I am learning so much. Thx