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DOGLEG GAME

🕑 Added 2024-03-16 10:25:42 +0000 UTC
DOGLEG GAME

Comments

Biel

Oh, that's interesting. i think animation/some kind of graphical indication could make it non-icy, from the mc getting a skateboard or even just glowing and very cool-y sliding on his sheer momentum. Systemswise, having this defined as maybe a state with different collision/movement rules when you get to a minimum v_x *should* feel right, as long as the transition between modes isn't too abrupt and has some graphical feedback along with it. Since it already looks good (and feels good to look at!), I'm sure you'll be able to do a great job, so keep at it!

jane

That's a good idea, the movement and momentum stuff is definitely not finished, I'm going to continue working on it to make it more fun and fluid. I'd like the player to be able to slide along the ground if travelling fast enough but I'd also like to make sure that it doesn't feel like you're walking on ice or something.

Elizabeth

it reminds me of those old flash games i used to play when i was a kid. definitely interested so far

Biel

Looks very interesting, love the gun sounds and the movement seems to possibly lead to very interesting mechanics and scenarios. On that note, have you thought of giving some sort of way to make colliding with the ground/walls elastic? E.g. if you're holding space, only your y velocity changes when you hit the ground and you can maintain all your x (and part of your y) momentum to continue schmoving. This would allow for some pretty fun movement-based challenges and mechanics, I think. Either way, great job and keep going!


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