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Behaviour scripting and Some more animations Part 1

🕑 Added 2016-10-07 17:30:20 +0000 UTC

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Kerni

I was able to code my first part of the behaviour script so the girls could now interact with the environment. I tested it out on my new machine and created a event where Aemi used my new machine and gets restrained with armbinders and the chastity belt after use. I guess i will make this adjustable what will happen if a girl will use the machine for herself (but this is for later) Now i need some ideas for some general random events they could do since they could activate something or.. i don't know. Unfortunately the whole coding took longer than expected and i was not able to work further onto the animation for the old machines. Guess i have to create these another time. Next weekend i have to further extend the system to sync two AI life scripts with each other so the girls can interact with each other.

Syssiah

So ? How did he weekend go ?

Kerni

This is behaviour scripting part 2 :) Far more complex since they aren't static objects and i have to script a way how the can sync the animations and the other *Speak with scripts*

Stargazer

Sounds amazing, will they both be able to interact with each other at certain levels of influence in the end for the next update?


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