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Milky Ways public beta 0.20

🕑 Added 2019-07-06 18:20:23 +0000 UTC
Milky Ways public beta 0.20

Comments

nonaak

Ah super, thanks

Kerni

spacebar should be jump be default

nonaak

super nice game. Thanks for the work you did. how to jump please?

Kerni

I made the head bob a little less in the dev version (you will see the results in the next beta)

Kerni

harvest resources is hidden withhin the level (kind of) you can harvest metal with the little droid in the nomad module (the round rusty things between Malias and Mayas place) You can create rubber with chemicals and metal in the building next to the 3d printer you can find a chemical plant between Malias and Yukaris place (just walk down the path)

Daison

*question*: where to find resources. I hate searching (both real life, or as a gameplay element ;-) )

Daison

Really nice, mostly like the direct quest approach using the tablet providing more guidance in gameplay than AATOFL. Tip: The up/down movement when walking is a bit too much now imo, i think the movement could have a lower amplitude and would feel more smooth?

William Klauss

Testing it now got my hands on new computer with 8 GB of memory so far the game is running fine

Kerni

I hope so , Dubsington said that the MAC version i uploaded for version 0.2 runs fine. YOu can try it yourself , link is in the post.

Zillavader

When you finish with this project, will it also be available for mac users like the last one?

Kerni

With or without the savegame workaround dubsington?

Kerni

This is the end of the current beta version. There should also be a text inthe bottom of your screen saying it is the end xD

I got stuck:i have the lingerie from juna now it is time to deliver it to my sweet Yukari,but i didn’t get it。Unable to trigger the plot。

Dubsington

The only really serious problem I have found is that when I save games, they do not appear when I try to load them. That is not a real problem in this early release, but obviously that will be game-breaking later on. Might be a mac-only issue.

Kerni

ahh... finaly someone who has seen the chibi loading screen =)

SpaceenWalker

Dear Kerni, it was well worth the wait. The graphics are very good and so far I had a bug (Malia on the roof). The Loadingscreen is funny, something different :) Its pure pleasure, thank you.

Kerni

Good to see you around abliss :) 1) A crouch button is very unlikely since i have no real purpose for this :( 2) the figurines have currently only a... estetic value since these are actually avatars from certain people from VRchat. (some friends of mine) But later (when i add a minigame i have in mind) i plan to make it that you can collect little chibi figurines to get new stuff in the minigame. 3) there is a high chance that i will make clothes buildable in later releases =)

Adam Bliss

Loved what i have seen so far, the island is beautiful and i enjoyed exploring it, the story is interesting and the characters well designed, looking forward to the next release but there are a couple of things i would like to see: a crouch button, a use for the figurines that i have seen scattered around and for the 3D printer to use cloth so we don't have to continue borrowing clothes from the other residents

Kerni

Noted on my to do list and also noted that i should have a look at the textspeed to make it even faster(or even appear instantly)

pSyKoDaD

Very good alpha, experienced few issues, but that is do to pushing the resolution to high. Love what you have done so far, and would be happy to help with the spellcheck when it is activated.

Dubsington

Aquality of life suggestion: Can you make run the default, or allow capslock as the runkey? If you want to check out the island you have to cover some serious distance. i feel like my left pinky finger is going to fall off. (I know there is fast travel, but the open world is too cool not to explore.)

Kerni

No ,this funcionality is currently not activated. I need to translate it to C# later.

Congratulation on first version. I like it. Is spellcheck/translation mechanism work? I enabled it in settings and restart program but it doesn`t help

gut arbeit !! ;) for a 0.20 that demo is very funished and good maked :)

Kerni

Fixed Aemi in dev version =) to 1) the minimap will only display your position not your current direction. So i guess a dot would be better ? 2) (noted on my little to do list) 3) ufff... maybe hope i can implement this somehow.

gloowa

Love it. Was pretty stable and bug-free as far as i can tell, with one small exception - when equiping the handcuffs on Yukari, the PC calls her Aemi. I smell copy pasta :) Other than that, it's absolutely stunning - easly the best kinky game avaliable at present time. What i loved: - the log/quest/journal thing in the tab menu. worked really nice - the minimap - the loading screen. made me laugh, gj. - the design of the environment What i didnt like: - ummm... yeah, i got nothing. Suggestions: 1) change the red dot on the minimap to red triangle 2) add a tutorial message about scrolling the talk options, took me like an hour to figure out there is "Something to do" option in Yukari dialogue menu. 3) consider adding a key to display the minimap in walking mode, kind of a "exploration mode" hud. dunno how feasable it is with what you are going for in the game Overall: 11/10 would lock girls in restraints again.

planetm0rpheus

I am so excited to play this Kerni. Thank you very much. You have yet to disappoint. 👍

Kerni

I hope this works >_< Never tried it with the new version of unity and C# as code base. I will keep you updated (once the famn thing has finished to generate the metadata from re-importing all assets)

Dubsington

woohoo! Congrats on getting a playable version out. Now, another milestone: your first unreasonable player request! How about a Mac version?


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