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Weekend animation log

🕑 Added 2019-09-30 18:12:00 +0000 UTC
Weekend animation log

Comments

Kerni

The characters are using the UBER shader but it does not make a difference. I tried many many shaders but came to the conclusion that it would be easier to not use the sun as the light source forthe girls. Lighting is not baked in the game. Everythign is realtime! Very important to know since i need to disable the lightsources if you are underground.

that's strange. I suppose characters are using different shader than the other objects on the scene? And maybe they are threat as dynamic object, so they do not have light maps that might be the case: https://docs.unity3d.com/Manual/LightProbes-MovingObjects.html

Kerni

This is actually true , They do not receive light from the sun , only the terrain and all objects receive light from the sun except the characters. Reason is because the sun light makes the characters really ugly and it lookks even more like they would not receive any ambient light at all. Actually there are two point lights in the scene which represents the SUN and i think the characters looks good with it.

Hi Kerni! There is something really wrong with the character lighting in your game. It looks like they do not receive direct lighting from the sun and lit only from ambient. Hope you will fix that. Good luck with your new game.


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