Weekend log
🕑 Added 2024-05-06 14:06:31 +0000 UTCThis Weekend was mostly animating and debugging (and fixing the scaling)
ON saturday , i fixed a little bit the scaling for the UI for bigger resolutions. I actually already added a little helper in my code so i just updated it for screen bigger than 1080p.
Not every menu is now "good" in terms of scaling, but I hope this helps a little bit before i need to sit down to fix the other,.
Then.. i wanted a box .. a blue one. And it does things... (see gif)
ON sunday, i animated the blue box and also a new animation set to add/remove the mouth gag since i had no animations to make the girl add the gag to herself and remove it.
And i also added about 30 VN frames for the main story... not much i know >_<
So... yes.. just work as always , nothing much changed =)
(and next weekend there is more work.. hrhrhrhrhrh)
Comments
Intravenus Project
Always wanted to have those in Legend of Zelda.
Bernard Mouchet
whoooa...a trap chest! Great
Dubsington
Pervert Robot Mimic, an idea whose time has come.