Scripts Big FPS drop (lag) issue FIX and Giants targeting improved
🕑 Added 2021-05-15 17:37:42 +0000 UTCI finally identified what was causing big FPS drop in some of my scripts, today i update all the scripts that share same issue (a method related to the Team feature used by AI).
Those are the scripts that i updated:
DBZ: https://www.patreon.com/posts/17186450
Flash: https://www.patreon.com/posts/14610884
Ironman Endgame: https://www.patreon.com/posts/32659799
Magneto: https://www.patreon.com/posts/20335997
HULK v3: https://www.patreon.com/posts/36515298
King Kong: https://www.patreon.com/posts/50192438
Superman v2 (Ultimate): https://www.patreon.com/posts/45982595
Thanos Endgame: https://www.patreon.com/posts/27119612
The Gate monster: https://www.patreon.com/posts/31087561
Thor: https://www.patreon.com/posts/41174547
Zombies: https://www.patreon.com/posts/49939578
I didn't fully tested all, just tested toggle powers, some powers usage and Ally/Enemy spawn, but i imagine all still working properly :)
I also updated the targeting system to make easier set giants like King Kong as target
You also can find all those mods in the mods list.
Comments
JulioNIB
probably outdated game patch
ZayRTX
The ironman and thanos mods stop me from using most of the effects from the mod. For example, the iron man beam looks weird
JulioNIB
can try later
Gama Jidersexooo
Not obligatory
Gama Jidersexooo
Can you make a transformer script mod?
JulioNIB
are you sure ironman endgame doesn't have this option? i remember adding this to a mod
James Perkins
Would it be possible for you to update the Iron Man mod so that I could use in game weapons? That way it would be compatible with the Captain America script.
JulioNIB
stupid av, i mean, false positive...
my antivirus is tagging the new superman dll file as a trojan virus
Julio you absolute GOD!!!!!
MamaLethug
yes but if u already modify some files they are rewritten
Matthew McKinney
do you need to reinstall the mods to update them?