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Batman project - What is missing?

🕑 Added 2021-11-16 22:14:24 +0000 UTC
Batman project - What is missing?
Batman project - What is missing?

Comments

kinseliplier

you should add some missions or boss fights with Joker or other Batman Villains

Lucifer Demon king

in ottherwords his tech suit

when do you plan to implement the batcave in the mod?

seth

theres a batcave????

Yes

and if its possible a counter system like in BAK

the whole mod right now is amazing really great but i think you should add criminals like in spideys mod and we download and install some peds so it can be jokers thugs or banes thugs or even cobblepots thugs but its just optional it isnt really necessary for the amazing mod

Master GM1236

Rc batmobile when you aren't in it

Master GM1236

The batwing can upgrade and carry normal batvehicles

Can someone explain what I have to do to get these mods after I've became a member a paid for a subscription, now I'm wondering what's nxt

some kind of counter would be freaking dope but understandable if it cant be done

Smeg Fridge

sometimes the vehicles glitch and just stop. and although its a batmobile, hitting something at speed throws you out. so that would be a good patch

Bosses for batman it would be really cool to see him fight other bosses like joker bane other villains in the movie

In The Batman series from 2004, there's an episode where Batman fights Bane in a massive mechanical Batsuit that I always thought looked super cool. Adding this as an option would be sick, if possible.

THE FEDS

BVS added where batman can face off with superman

Basically Arkham games features, for example what would be nice is being able to rush down in gliding so that when you go back up you can go even higher. Also currently when you press space button twice you have the gliding acceleration after using the grapple gun. How about having an even faster acceleration when you press three times or four ? In melee fight when someone attacks, that great ability from Arkham games to see the light on the attacker and counter button. Like others said criminals/boss , stealth , better combo animations, bat cave and mansion.

Smeg Fridge

the batmech suit is a good idea, and kryptonite weapons so that batman is good at fighting other peds. also a good ai batman

Onosaka Koike

yes yes! mansion and batcave. i suggest you to watch gta sa gotham knight mod. it got 2 mansion 2 batcave and 1 underground. you can check on youtube and get some idea from there

hellothere

You should implement sword attacks or use of guns for people who want to play as Deathstroke or red hood. You should also add the ability to enter cars while gliding like for example landing on the roof then kicking in the window or something like that if it hasn't been added already.

Nephiiim

Dodging should be implemented in the spider-man mod as well.

KingKen40

kryptonite weapons to use against the superman mod

DODGING also less important, more flowing combat, once the anims are sorted for it a move where batman just leaps between targets to make the combo style system like in the arkham games possible would be really cool. also +1 on power armor and hellbat features.

Joran Valk

Like the iron man mod, add multitarget with slow motion. This is very handy for baterang.

Kornelius Dan

there's already there in the feature like; call feature, self-destruct and send back the vehicle.

Bura (RainyDays)

-melee improvements with more combos -better batarang throwing speed, maybe use a left arm throwing animation to allow more batarangs to be thrown, currently it feels too useless against fast enemies or a big group of them. -more disruptor functions, the gadget feels useless against unarmed enemies -weapons: katana, stun batons, dual pistols and shock gloves - Hellbat, this is the feature I want the most. I think the code for superman v2 could be repurposed. Flight, strong melee special attacks, chest beam and a fast movetotarget. Batclaw should also now act like venom's ropes and pull people in for a grab which would disable the cape drawable, in the comics the cape can become different things. - Base Batman should have much much faster move to target, I think he shouldn't be dashing like that and should be able to leap large distances. https://www.youtube.com/watch?v=J9rwawQcdCQ watch the clip at the beginning. I think it should be done when at short to medium level of distance, keeping batclaw pull at long distance. -more grab attacks like silent takedown or inverted takedown from rooftops.

Legend Studio

Martial arts, dual gun(RedHood, Flashpoint Batman) and animations, parkour, predator movements.

Parkour, guns, weapons

Dual guns would be cool for the flashpoint batman, also a criminal feature like the spiderman mod

ADD THE ABILITY TO STOP THE ROPE MID WAY AND SWING / DANGLE LIKE SPIDERMAN

a bat cave would be cool

Geo Rockmann

There is an ally feature

Geo Rockmann

You could make it so the mods were adjusted for other batcharacters like nightwing, red hood and robin, so they can use their respective weapons. Also an improvement on the enemy and ally system would be if they'd follow you when you're on top of a building or something. Also pls make a green lantern mod after this one

Joran Valk

If you press F while driving and hold space, same thing will happen.

Yutthasart Pansri

Vehicles Remove feature? I can't find the way to remove it when I have spawn many of them except destroy it with explosive.

Hasty Basher

Honestly man it'd be cooler if instead of all of features in one script they are seperate. For example the criminal system for Spiderman mod, and the army in king Kong mod. It'd be SO much better that way. But I think putting all effort into one mod isn't that great of an idea anyway, maybe that's just my opinion. Maybe do a poll? Make super in depth batman mod Vs make new project

Kornelius Dan

That's kinda cool, but the criminals appear from the spiderman script, right?

Kornelius Dan

the ally we spawn with the batman script, just follow us without using the grapple hook (bat claw) please fix that, so we can call robin, Nightwing or redhood as our sidekick. overall I really really love this project!

Kenny Nguyen

I think a batcave is a must!

Working bat signals that light up when criminals are near

Adding criminals and some with super strength or something, more melee attacks, kicks flips, cape stun, counter attack, etc.

JDs

adding criminals/crimes (like in Spiderman mod) that responds to stealth/silent takedowns (like in Arkham games) and a Batcave feature would leave a wonderful initial release for this mod. Overall with the current prerelease, it seems you have everything you want from a Batman mod.

i think Adding criminals to the open world would be cool with different types of crimes such as Grand Theft Auto, Robbery, Convivence store holdups, car chases in the bat mobile and maybe a bank robbery.

JulioNIB

just update the app, there is a text file that determines the list

The ability to generate suit files for the Batman mod. I use your Ped Add On generator, but the Batman mod isn't in the list to generate suit files for.

The ability to remote control your vehicles like the Batmobile/Batwing without Batman moving, if possible.

Kevin blake

batman mod requests thermal vision heat sensing vision mini bat drone a mix btween ironman & batman mod for the batman armour player ped cryptonite weapons hang from building with batclaw so attach batclaw to belt then object a afterbreather mod FIRE EXTINGUISHERS SMOKE PELLETS ADD THE ABILITY TO STOP THE ROPE MID WAY AND SWING / DANGLE LIKE SPIDERMAN MAKE IT SO WHEN HE IS CROUCHING NOBODY CAN DETECT HIM UNLESS THEY SEE HIM ADD LAYING DOWN AND CRAWLING ADD STEALTH KILLS

Hoàng Long Nguyễn Lê

zombie mod update please

Idk I personally would like to see some more ninja combat like the spideman mode where theres kicks and combos. But i also understand the limitations of such a request

TheAntagonyPTRP

a Baton/Katana feature for the melee combat. It would apply to a lot of characters.

azer

when you leave the batman mod for a little bit to focus on other mods, Julio you should consider updating the Venom Mod its really outdated there's not even a suit config and only three abilities.

Corey Ashley

Have vehicles use a 'sentry' mode, where they fire upon combatants and have a 'follow me' mode

I'll just list some ideas for inspiration! To be able to interrogate bad guys somehow even if it's just for role play. Stealth take downs. I'd definitely love a bat cave to launch out from. Maybe an arrest system like in LSPDFR? Like put guys in hand cuffs after beating them up. A pose mechanic so you can stand on a building like batman. A swing grapple instead of just one that pulls you. Call bats gadget to call a ton of bats to get away. Maybe a way to land on cars and rip people out. Batman Beyond style cape skin for flying. Batman Beyond version of the mod. So far it looks amazing! These are just some ideas that pop in my head right now!

Bullet proof armor and endless gliding.

Kendall Hagans

Maybe add different crimes than the Spider-Man or criminals mod. The enemy/ally needs to be able to get in vehicle. Kryptonite weapons. Batcave under the mansion. Ability to disable certain weapons as the remote control batarang for enemy/ally is a bit annoying. Same grapple hook features as the just cause mod. Not sure if you added more fight combos but I know that’s hard bc of the animations. Other than that it’s still a great mod

Szymon Tyszkiewicz

Combats with blocking

Criminals/crimes to fight would be awesome!

Darth Elgor

Also a Wayne Tower would be nice if only to make the city look a little more like Gotham. It will be great for the movie I'm working on

Joran Valk

And maybe some gangs or groups to fight like the spiderman mod

Kikilanstrum

I want to suggest Criminal Boss Battles, were after fighting Waves of Criminals at a Specific Location, after you complete the Final Wave, you trigger a Boss Battle, which can be from multiple difficulties, from Easy, Medium, Hard, Tough, and "San Andreas Knight" (Hardest)!

Darth Elgor

On the Arkham games you can press down on the ejection button while driving to eject Batman high in the air, and he can glide from there

Joran Valk

Silent takedowns and 1 to 1 combat with blocking

Maybe a feature that adds armour or kryptonite gauntlets to the suit when fighting superman and other stronger characters

Kid Flashhh

I want a bat cave loaded in the script pls. The menyoo ones are trash

Maybe a Robin sidekick mechanic where he’s not as strong but has a similar move set to help you.


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