Dual Guns mod basic update - Mods compatibility
🕑 Added 2022-03-01 05:11:40 +0000 UTCSmall update adding two options (and some improvements) to make the Dual Guns mod more compatible with mods like Batman :)
The options are related to Idle and Movement animations, check Options menu.
Comments
JulioNIB
suit config, edit eyes laser offset, something like this
Random Diego
Ok thanks and one more thing. How do you edit the glowing eyes effect when you press (H)? To make it so it is closer to the face and not just floating near it.
JulioNIB
it's better implement the fly feature in Batman
Random Diego
Is it possible for you to make an update for Batman to be compatible with your Ironman Endgame mod so he can use Ironman's flight. It'd be cool for someone like Batman Beyond who flies like Ironman and uses the same gadgets and combat style as Batman. When I activate both mods at the same time it kinda works but the flight is a little wonky and weird looking. Just saying it'd be really cool :)
JulioNIB
infelizmente não programei ataques com armas para AI, vou ver pra próxima update
marcos vinicius ferreira
Julio e possível criar um inimigo, que use uma determinada arma? estou tentando uma skin do capuz vermelho, e deadpool , usando pistolas e espadas! apenas configurando os suits no mod Batman. vc me entende?
Cem Güralp
Batman would be great
JulioNIB
lol, no, this takes time, which ones you want first?
Cem Güralp
Hi Julio, did u complete "enemy and killer ignore player" option for all super heroes? I use that option for superman thor and king kong but i don t know others have this option?
G-Rom Crytes
yeah it is !
JulioNIB
i answered in the message you sent me
Plz send me activation code
Plz send me activation code i have already register
JulioNIB
done
JulioNIB
its better create a script with all features instead of trying to make compatible with other mod...
David
Can a melee script be made where it combines the Thanos and Thor weapon attacks with most mod compatibility and where we can use for characters like neo in the superman script ?
Envious000
Thank you very much for your reply. I have tried changing the sKryptoSpearModelName=p_oscar_necklace_s to my sword model sKryptoSpearModelName=p_lamarneck_01_s in the ini but it fails to load the props in game. It is alright, I will just wait for new updates on this mod. Thank you again for your awesome work! Always looking forward for new things to come.
Cem Güralp
@julionib can u check ur patreon message box? I sent u a mesage
BlackWidow
Ooop how I disable the cape and gliding?
Ortolaza PRIME
G-Rom Crytes, thats an amazing idea 😭
Ortolaza PRIME
In the meantime, you can definitely use Black Widow as an alternative skin in this mod, that's what I did! In her suit.ini file just disable the cape and gliding
JulioNIB
mmm, i can't remember, check if the suit .ini file have a variable for tge kryptospear model. "add-on props" mod is for who want add props using that mod, my mods don't use that mod to add props
BlackWidow
Hopeeee black widow mod is cominggg 😭😭😭
Envious000
One last question, is it required to install the "Addon props" mod to get the new props working without replacing other props?
Envious000
Hi Julio, is it possible to use different Kryptonite spears for each batman suit? I would like to keep the original Kryptonite spear model for my other suits but I would also like to change the model to a sword for some of my suits. I'm only using replace prop. Thank you in advance for your help.
JulioNIB
but how would be the behavior in general? anything special? attacks? there is a specific character that you will use?
G-Rom Crytes
NIce ! I still want to spawn an enemy Bat ped with guns to attack Me
JulioNIB
lol
Zstormm
Bro said I'm tired of all yall bull, then pulled two RPG's out of his ass