Superman V2.2 update early access
🕑 Added 2024-10-06 21:00:24 +0000 UTCThe update isn't finished yet but you guys can test it already 😎
Report any issue in this post.
*Edit: Just released a basic update fixing some stuff, still working in the mod, other issues will be fixed soon, more attacks coming.
Flying grab attacks will keep the flight state while you hold the attack button (R)
If you press melee attack button (Left mouse button) it will perform the
punch or the laser attack, depending on the attack you selected, Flying grab Laser or Flying Grab Punch
The Thunderclap attack also can be charged holding the attack button, just like Solar Flare
Some people had issues with new FX, probably due to visual mods, to test, rename mods folder to modsss and install the mod again. If solved, tell me which visual mood you have so i can test.
Comments
syuix
he did it
Sleyer
Pode colocar um ataque parecido com o do Adão Negro tbm, que ele segura a vitima e vaporiza ela com os raios. Ótimo Update do Superman, vc manda bem dms.
JulioNIB
make sure you have scripthookv and asiloader installed, also nibshdotnet, links on readmes, and run game launcher as administrator (rockstar games launcher, steam or epic games launcher)
FBI
my menu doesnt show up how do i fix this
JulioNIB
mmm
Sleyer
A velocidade de corrida / voar , aquele efeito super sônico
JulioNIB
q efeito de super velocidade exatamente? efeito de raio ja tem 😂
JulioNIB
let's see
Sleyer
Iae Julio, pretende fazer um update do Thor? se caso for fazer vc poderia adicionar o mesmo efeito de super-velocidade do Superman no mod do Thor, e acrescentar efeitos de raios.
Pierce Ravner
Hi In the next update can you add something where you rip there body in half
The
True, maybe like a setting where you could allow it for the ai to do. kinda like ai melee.
NaWa
Optional please, this attack doesnt really do damage and can ruin the flow of battle
JulioNIB
there is editors for laser fx offset in Suit Config, it's impossible to guess where are the visual eyes of ped models made by others, some of them not even have eyes in right place like original gta peds have
Onur *
why is the laser eyes are not accurate?(with glow eyes) is there any way to fix it or wait until fully release?
yes
delete the 'Superman V2.ini'? and then load the game to try again?
JulioNIB
try this: with game closed, delete the mod main .ini file in Scripts folder
JulioNIB
let's see
yes
hey im trying to use the flash and the superman mods, but everytime i open the menu up and try to equip the suits, it wont let me and instead closes the menu. it was fine until today, how can i fix?
The
Forgot to ask, anyway you could make the Superman ai be able to throw cars at the player like the hulk ai does.
Gabriel Lacap
I have sent an email with attached videos
Gabriel Lacap
When turning off the eye glow, the eyes is disabled but the glow gets left behind for a few seconds before turning off.
Gabriel Lacap
Further testing also shows supersonic and various audios would eventually stop playing (would play for approx 0.10 seconds then audio just gets cut) after switching between Superman suits.
JulioNIB
everytime you had a weird issue with a mod, try renaming mods folder to modsss and reinstall the mod to test without other modded RPF files, try this and let me know, it's probably something else there causing the issue
Hand Sanitizer
great update but everytime I fight another superman using the superman mod I crash
JulioNIB
mmmm
JulioNIB
let's see
JulioNIB
it's to help me fix possible issues
Brian Good
OK, It will be a couple days. Also, I don't want to interrupt your work on the new moves.
JulioNIB
record this issue and send to me, try to record before issue starts until it happens gtaivscripting@gmail.com
Brian Good
For me it happens after I use the move a few times, the sound effect stops playing for neck snap and head crush. Thunder clap no issue with sound effects, nor any other moves. Also, with head crush and neck snap, it will keep doing that move over and over to the PED even though they are already dead.
For Misc
That’s great! You’re awesome.
JulioNIB
which sounds play method you are using that result in this issue? also, cops shooting with kryptonite weapons?
Gabriel Lacap
From multiple tests, the issue seems begins to happen after certain amount of combat (mine happened after a couple of cops started shooting at Superman)
Nick36
Its awesome. Just a suggestion. Could you make a new heart rip out attack? Like one where its slower like homelander does in the show and a bit more dramatic. Also the "victim" could have a slower death animation. Like you know, he gets on his knees and dies. Im thinking more like the one homelander did when he killed that terrorist and the one in the omni man vs homelander death battle
NaWa
This is not only accurate to Superman - but it would help Vision/Martian manhunter peds. And maybe one day youll use this as a Flash base Its up to you, and im more excited for the new speed attack 😄
NaWa
Julio...Thank you for updating freeze breath - but now i have to make a 3rd item for my wishlist Superman phasing feats https://youtu.be/oNHOcO5qtmo?si=24n7HLxdF2KcGnmQ Phase melee+bullets: Animation: no real animation but superman twitches in place. Rapidly going left and right. Visual: Opacity is reduced while phasing Function: - functions like Flash v2 phase bullets and melee. - Forces you to stand still while phase happens - If attacking, this gets disabled - Since its almost impossible to avoid every damage. Healing should after phasing ends - but never heal ABOVE his current/max hp.
JulioNIB
you also can extract the ycd and ypt files from nibmods_anims.rpf and add them to desvault_door.rpf, probably will work
JulioNIB
did you tried removing other game dlcpacks @The? the latest ones for example, probably your game has too much dlcpacks, removing few game dlcs will release more possibilities for other dlcs
NaWa
Ask Khoi to adjust - Julio shouldnt make his mods require Khois props
The
So how am I able to use the new fix with Khoi prop pack?
JulioNIB
about glowing eyes, use Suit Config to disable it or use the editors to fix the offset, check last pages of Suit Config everytime you see a different FX in your side, keep in mind that is probably something in your side, your game shows a radioactive image instead of the correct fx image, probably action of other mods you installed. Similar issue happens to wind attacks, i will check if the mod is using my new added prop or if it's using a game prop. in any case, every time that you have a different result, rename mods folder to modsss to test and then install the mod again, you will see that everything will work as expected with no other custom files by other mods
Huy Hạo Lê
First of all thank you for this incredible update! While testing out the new additions to this Superman mod, I've noticed a few bugs on my side and made some recordings as reference (I've also included a copy of the suit .ini file I'm using): my glowing eyes effect doesn't seem to be working, it also doesn't change to the clothing ID for the glowing eyes as well; the shockwave effects are a bit odd on my side; and for some reason my windblow and freeze breath effects are not where they should be (watch the recordings and you'll understand what I mean). I'd be super grateful if you can take a look and see if there's anything I can do to fix these issues or is it just the new update, thanks in advance: https://drive.google.com/drive/folders/12IhDdjAm2woCFeg8Sg2zKdWd0LtTpPwc?usp=sharing
tupocatraça
You're the best haha. Last but not least we are missing a superman punch lol! Superman has this huge punch where he throws his whole body into a forward strike I'm sure you've seen it
Revs
Oh yah yah you’re right. I try tu summon thor and finish the fight and im using superman and after the fight i still have the audio but when j change my character it dissappears again
NaWa
I think the sound issues happen when playing with your other mods - like summoning Thor or other Superman will test
Revs
I test it again and i notice it now. When i play superman mod the sound is okay but even i play it longer but when i try to change character or my character died in battle the audio disappears or getting bug like static. That’s what i notice now
Gabriel Lacap
Noticing this issue too. The audio for neck snap and head crush stops working after a while (tried both sound methods)
JulioNIB
check this post: https://www.patreon.com/posts/gta-5-play-after-36077716
Zhenyu Zhou
hi, sorry i m new to the modding. will downloading these mods get my online account banned? and if not how do I enter the online mode after installing the mods? thanks
JulioNIB
already fixed in my actual update that i will release soon
For Misc
First off, thank you so much for the new update! However, like someone else said, a ped with script powers usually falls off after flying grab. Is there any way to fix this?
Team
Nice 🔥🔥🔥🔥
Revs
Even when i use the default sounds
JulioNIB
let's see
JulioNIB
i will test, probably not related
JulioNIB
some details aren't codded yet
JulioNIB
its on my plans
JulioNIB
why those issues never happens to me? the laser sounds didn't changed, the play method still the same too
Revs
I thought it was because of my specs, but I also tried it on a higher-specs gpu and it's still the same.
Team
By the way in the next update, can you add like slicing attack like using a hand to chop off people heads and cut them in half?
NaWa
Cant use Thunder Clap or Neck Smash if target is grabbed
NaWa
Thunderclap will melt target if target is grabbed. Should be pure blood explosion instead. Left over SolarFlare code i bet lol
NaWa
Khoi prop pack according to Zay! Not ur fault but check to see if ppl with issue have that installed
NaWa
Encountering ppl with issues with no anims or ptfx is because they have too many dlcpacks or KWABZ/Khoi did something to their dlcpacks
NaWa
Happens to me too, but ima try the alternate soundplay option
Revs
Btw. I use custom sounds and just copy the additional sounds that you made for 2.2
tupocatraça
So first off this update is incredible. The updated lasers look amazing and the new powers are beyond fun. If I could make a few suggestions/ask a question: the tackle - is there a way to ensure that vehicles explode on impact? Currently tackling a ped into a bus (for example) makes the bus bounce far away from both of you. Also is there a way to transfer into a tackle? For example, Am I able to just fly at a ped, hit grab, then turn that into a tackle? Lastly is it at all possible to maybe combine the tackle with the leg slam or throw a ped forward really hard out of the tackle (like the end of a tornado throw)?
Revs
Why does the sound of the lasers and shockwave disappear? At first, there's sound, but after using it for a while, the sound or audio disappears.
Grant
your work is great. 1 cool suggestion for the future could be the classic viltrumite body/head slice in half karate chop you see omni man do to the immortal and many others.... pretty cool for a superman powered character to use their karate chop as a sword essentially. Anyway, looing forward to what you do next I'll be supporting!
JulioNIB
the problem it's camera and ped rotation transition, i will try
Grant
Is there a waywhere when hyper flying up you can smoothly transition to flying forward? Example when hyper flying up if you push forward it will transition into forward fast? Maybe an update idea... love your work it's so fun all these new Invinsible/Viltrumite inspired attacks. You and the Darth Knight are the kings here aha
Grant
Sweet works awesome!!
Gabriel Lacap
That's it. I was using a different sound folder that's why it was not playing the updated audio files. Thanks man!
JulioNIB
the supersonic sound was changed, now it plays other file, you don't hear anything when launching super Sonic flight? also the other sounds i made was made the exact same way of the older sounds and they are played the same way, so, no issues should happen in a healthy environment
Gabriel Lacap
Thanks Julio. The only remaining issue would be the missing sound effects. Is this a bug or was there a new config related to these? the one I noticed no longer working is the superSonic_launch_1
JulioNIB
yep, it its disabled when Glowing Eyes its enabled in the Suit Config last pages, i released a small update today fixing a issue related when you disable the new Glowing Eyes to use old one
JulioNIB
also try changing the play sound method in the mod options menu
Gabriel Lacap
Yeah could just me. Took a few minutes before I figured it out. Lol.
Gabriel Lacap
Hi @Julio, I was referring to the clothing ID of the model. It no longer switches to the appropriate glow eyes ID. I hear the sound effect, but the eye texture no longer switches.
Brian Good
Let me load your updated version and see if I still have issues, you just keep working on the new attacks. LOL!
Brian Good
Windows 10.
JulioNIB
all its working, its probably issues in your side due to visual mods or something else, and the glowing eyes was updated with a new method, you probably need to fix the offset in the "edits" of glowing eyes section in Suit Config
JulioNIB
didn't had issues, which windows you have?
JulioNIB
just hold the attack button...
JulioNIB
i imagined this was obvious, if you press and it stops, you intuitively hold to try to keep
Gabriel Lacap
For the grab skills, I found that you actually need to hold the button in order for it to work. Then while holding, left mouse button to punch the grabbed ped. Just posting this here in case someone is wondering.
Subterfuge
same, but i think it's just like when you grab a super ped, they usually resisting but in this case, they quite suceed
Subterfuge
same prob here
Grant
I thought the updates were cool, I was just hoping along with the added flying grab punch and flying grab laser (this one didn't work for me, the laser grab), that you would have one like in the video where you can fly grab then have flying control like in your video - whether thats flying into the wall or ground with them.
Brian Good
I played last night,before the latest update, and I noticed that the sound effects for the new moves would stop playing after a bit. That is, neck snap and head crush.
Gabriel Lacap
Awesome update man. Some things I noticed, Laser eyes toggle seem to no longer work. Supersonic/Sonicboom sound no longer seems to play.
The
Well at first Superman for me, then it turned to a Thor v2 problem after I switched the sounds options. But I think the main thing is the superman
Revs
Thanks, sir! 🫡
JulioNIB
few basic things, check version info in game
Revs
What did you update?
JulioNIB
yep, your problem it's that you removed pledge before making login, check the message i sent
NaWa
Context - this man unsubbed
yccmxamaan09
iam your plate member i try everthing but cant able to activate mod it end up with this :-You need to be a Patreon of JulioNIB Team to continue
Revs
Yes
Revs
I’m adjusting the offset to aligned in the eye of the ped but i can’t move it, i’ll try it later again when i get home
JulioNIB
how exactly are you trying to adjust the glowing eyes, i tested here and its working
JulioNIB
record the issue and send to me: gtaivscripting@gmail.com (Identify yourself and the issue in the email)
CharChar
Normal game peds
JulioNIB
when you die only? @Revs
Revs
Superman sounds to me
JulioNIB
any ped with script powers or normal game peds? those attacks depends on victim anim playback, if a script keeps avoiding the anim playback, attack may fail, i didn't tested against AI yet
Subterfuge
Okay
JulioNIB
record the sound issue in a video: gtaivscripting@gmail.com
JulioNIB
need to check
JulioNIB
so, its a issue in Thor mod sounds or superman?
JulioNIB
probably will happen because the other script controlled entity will try to detach after some time
JP Wannabe+
Yea I noticed that too
NaWa
I checked the freeze breath - its AMAZING Still bug testing but im in love
CharChar
It seems like this issue doesn't affect cops
CharChar
Found another issue, if you use the neck snap, head crush, or smash attack on any ped trying to attack you it won't work
Revs
Same problem
Team
The Highkick is missing from the DLCpack?
Team
Hey, Julio The kick animations are error.
The
Idk why but sometimes when I die fighting Superman, my custom Superman sounds folder doesn’t work. It sorta plays the sound but cuts out in a split second. (So pretty much no sound) But when I go to options and switch it to Naudio and back to direct, my Thor v2 sounds weren’t working. Idk if it’s just me but ya
Revs
Same
CharChar
When using the flying grab attack on another superman ped, that ped will usually fall out of my hands after a few seconds
CharChar
Even released on my day off lol!
Subterfuge
But for some reason the ped eyes doesn't change (the compvar, it doesn't change from variation 0 to 1) even though i already disabled the glowing eyes for prop, i think it's an issue cuz of the glowing eyes prop, do you know what settings that i need to enable and disable? Also the sounds for head smash and neck smash is still bugged
Team
Idk yet cuz all I have installed in other mods of yours and NVE.
Subterfuge
Yes
JulioNIB
superman mod does this in previous version? the choked animation
JulioNIB
odd, now the problem it's find out what caused the issue
Team
Yes, it works when rename the mods folder👍
Team
Alright doing it now
JulioNIB
probably something else in your side, rename mods folder to modsss and install the mod again to test
Team
I uninstalled NVE still not work
Team
Not the lastest one
JulioNIB
not saying that isn't, need to test to make sure... the fact is that seems to not work for you, so far. your nve it's latest one?
JulioNIB
yes, just like before, you should disable glowing eyes in the Suit Config
Team
Ah so it’s not working with NVE
Subterfuge
Also is there an option to use ped's eye glow variation instead of eye glow presets?
JulioNIB
should be there, maybe it's due to visual mods that you have
Team
Did you add this shockwave fx in this version or it’s only me who’s fx seem to not work.
Subterfuge
Ow i see, thanks for pointing it out, also yes whenever i grab the ped, it only ragdolls instead of the choked anim, like the thor mod
JulioNIB
dont get the grabbed ped thing you said. the mod goes with additional lasers for RGB color setting in suit config, the original laser models still with the mod and can be used setting laser fx type to "props v2"
Subterfuge
since this is unfinished, i just want to point out of the issue i had while playing with the update: - the grabbed ped doesn't detects the chocked anim, it's only when under certain conditions - the laser prop is replaced with the new red, blue, green bam. So should i just replace those with the previous props?
Revs
Thank you sir!
Imperius
that worked ty
JulioNIB
i need to test the glowing again, i saw a issue in latest tests but i decided to fix later
JulioNIB
you should hold R to keep the attack then hold Left mouse button to attack with laser or punch, depending on which one it's selected
Imperius
yh same
Imperius
yeah
The
Were you clicking while holding the flying grab laser attack? It works for me
Imperius
the flying grab laser attack doesnt work for me and for some reason the sound for head smash is bugged (was able to fix the sound by changing to another sound option)
Revs
Btw. I can’t adjust the glow on supes eyes, but the rest is of this update is Fck amazing!
A2SAVAGE
Dang,pretty tired right now,will download in the morning.
NaWa
Sadly i can only test later at night My checklist are 1) Heat Vision Array (The wide heatvision) 2) A new speed attack 3) Edit: just found out freeze breath got updated, yay! :D Thanks for updating supes
NaWa
YAAAYYYY
Subterfuge
youknowhowlongivebeenwaitingforthis
Brian Good
Just take my money! This looks amazing.
Revs
LEZ FUCKKINGG GOO
Rudi Hartono
Nice
Imperius
W JULIO THE GOAT
KwabenaJo
DONT BOTHER ME WHILE IM PLAYING WITH JULIO MODS IN GTA
KwabenaJo
Hehe..Mood on DO NOT DISTRUB
Nino
YEEESIIIIR
The
W JULIONIB!!!!