Preview: Rework of Floortiles
🕑 Added 2022-10-01 06:09:13 +0000 UTCHi patrons!
So, I've never been terribly pleased with the quality and organization of my floortiles. I have been playing around with some color options and got to a state, where I feel much more confident. It's gonna take a while to rework the old ones and of cource include a whole lot of new, but I thought I'd share anyways. I plan to release at least one texture pack in 2022.
My current ideas include (and are not limited to):
- carpet (plain, ornamental)
- wood (plain, fancy)
- stone (bricks, tiles, ornamental)
- metal (plain, grating, frames)
- misc (pipes, bones, junk)
- overlays (damage and cracks, dirt, moss, bloodsplatter)
Please feel free to propose additional ideas, I am still collecting.
As for natural terrain like dirt, grass, ice and so on, I'll eventually get there, when I finally enter the wilds with my assets. Really been focussing on artificial and inside stuff, huh?
Comments
DungeonQuill
Good point, never looked quite into the terrain section
Baileywiki
It would be great if you could also make your floors deployable as terrains in Dungeondraft. I believe it requires some height map data. The result is the ability to blend floors together in really realistic and interesting ways.