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About Render Engines

🕑 Added 2020-08-11 03:51:14 +0000 UTC
About Render Engines

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Ziggy

Not with EEVEE, as that doesn’t have any raytracing components. It does help with Cycles, though. Nvidia recently invested a ton of money to give Cycles RTX support, and the render times definitely went down a bunch. Having said that, it’s still nowhere close to real- time. I have the RTX Titan card, which is as RTX-y as you can get, and I shaved like 30% off my render times with RTX on. Now, what I REALLY want is for them to make EEVEE a sort of hybrid engine like what you see with Battlefield - where the shadows and reflections are raytraced but the rest is still rasterized. That would give you the best of both worlds. Accurate shadows/reflections and fast rendering.

I know there's some ray-tracing hardware like the nVidia RTX series. Would such a graphics card improve your rendering rate with EVEE?


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