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Stationmaster 0.10 Sneak Peek: Faction Leaders

🕑 Added 2018-05-25 06:16:06 +0000 UTC
Stationmaster 0.10 Sneak Peek: Faction Leaders

Comments

StationmasterDev

This basic idea was on the list since before release, but the idea of unlocking their outfits for general use came from you, so thanks for that (also, one has a skirt). The current plan is to give them specific events (and a few bits of unique text here in existing events), and make them much harder to train, but have them be otherwise identical to regular slaves after capture. I like the idea of unlocks that come with finishing off the faction leaders, but the patch is already getting a bit huge. The nice thing about continuous development is that it's always possible to add things in the future though (more end-game content could even become another voting option after this patch is completed).

dslibre

Did you already planned that or is it coming from my unlockables idea about special slaves ? Either case, it s a solid idea as it acts as an end game of sort for the 4x conquest. Will there be specific actions relating to those slaves ? Like they do not act as other slaves when trained ? What i mean by that is that i wouldnt want them to become regular slaves over time but have them be special. Maybe a dedicated piece of furniture for the PC s lounge that unlocks when getting each of them and makes them act special visually ? Or have them have a special trait that would boost efficiency of some parts of the station ? Say a military leader subdued would come with a furniture for the military base that would boost troops morale and efficiency. Just my 2cent. Keep up the great work !


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