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Improved Initiative v3.11: Duplicate Combatant

🕑 Added 2024-07-27 06:34:18 +0000 UTC
Improved Initiative v3.11: Duplicate Combatant

Comments

Evan Bailey

Hi Basil! I'm not planning to incorporate reusable traits or anything like that, but you can definitely self host. While I can't provide individual troubleshooting support, you can follow the steps on the Readme to get it working locally: https://github.com/cynicaloptimist/improved-initiative/

Basil Fuchs

Also would love to be able to self host and integrate in my file system.

Basil Fuchs

Really love the app, one thing I would love to see would be reusable Actions, Traits and such, either with configurable stats (for ie. to hit bonus) or even better with the addition of a prof bonus field it could get calculated (based on a logic set in the action, trait or other)

Doug Swarin

Oh, I use tags extensively and I love them! I've tried nearly every initiative tracker I can find and one of the major reasons I come back to yours is because the tagging system is so good and easy to use - e.g. when my players cast Aid I add a tag like `Aid+10` to remind me to reduce their MaxHP by 10 after they rest. Definitely one of the best features.

Evan Bailey

Hi Doug, thanks for the suggestions! You can use Tags for custom conditions, but there isn't a way to have them apply changes to a statblock. The Quick Edit Statblock command is useful for ad-hoc changes to max HP. I'll think about supporting these kind of things more directly though. Thanks again!

Doug Swarin

Hello Evan! Love the app and have been using it for my 5E campaign for a while. I'm starting a new Pathfinder campaign and the app works great for it, but I was wondering if there is any way to hide all the default spells? Content Settings doesn't seem to have any way to turn that off. Alternately, if I could filter spells by source that would also work. While I'm at it, some other requests: - Custom conditions (and maybe even condition modifiers? It'd be amazing to be able to give Mage Armor as a condition and have it automatically update the player's AC). - Temporary max HP (or the ability to create a condition which modifies max HP, for the 5E Aid spell) Thanks again!

Evan Bailey

The stat blocks from the 2024 SRD are available now. Is there some specific content that you're seeing that is not up to date?

JawaSparky

When do you plan to have the 2024 Monster Manual stat blocks?

Evan Bailey

Hi Ted, in the Character Editor there is an option next to the Initiative Modifier that will let you select Roll with Advantage for that character's initiative rolls. Hope that helps!

Ted Harty

How can you roll with advantage using improved initiative for initiative?

Ted Harty

New DM and new to Improved Initiative. FIrst game as DM is coming up. I've imported my PC into Improved Initiative. I've created the encounters I expect to happen. My plan is to use Improved Initiative for initiative and then to track damage on PC and monsters. We will be rolling dice for combat. I see I can put status effect in as well using TAGS. Is this the primary way you all use improved initiative? Are there other things it can do? Are there good youtube tutorials on using Improved Initiative? I have the basics, found out to use rest to heal my players. Excited to give it a go!

Benjamin Mitchell

I'm a little shocked Hasbro hasn't already gone after them to be honest.

Greg Engle

As much as I'd love to see that, too, I'm always terrified when that site is used in any sort of widespread capacity - because it raises the odds of a DMCA bomb shutting them down😟

Carson Thomas

Any chance we might one day see compatibility with stat blocks from 5e.tools? Thank you for your hard work!

Mike van der Zijden

It's like you're reading my mind, I was looking for this feature literally last session I played


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