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From Green Screen to In-Game Character Animation

🕑 Added 2017-12-20 20:01:00 +0000 UTC
From Green Screen to In-Game Character Animation

Comments

CallOfSaregnar

Thank you Vladimir! Also thank you for upping your pledge!

A very interesting read, and the photos look great, very Krondor-y. I use Affinity too, switched from Adobe and slowly getting used to it.

CallOfSaregnar

I'll be sure to take a boatload of pictures, don't you worry about that. As for the number of frames, well I'm still playing around with how many looks good enough. As of now, I'd rather have a complex 30-pics movement than a simple A to B switch. About 6 frames of animation looks like the sweet spot to me. Also I doubt anyone could make it here, unless they live pretty close by.

Javi Agenjo

I love the look and field. I would suggest to take more pics so you have a nice set of poses that you can use to create custom animations. It is not so important the inbetween frames, if you have a guy holding a sword up and down with two frames is enough to express the action. also, for the next session make a call, maybe some of us could make it on time to be part of the game!


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