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FYI

🕑 Added 2017-12-08 16:57:59 +0000 UTC

Comments

Stingbourne

Hey Viper, I used to donate before but thought the project had all but stopped so I had cancelled pledging. Would I be able to get anything based on previous donations given I've started donating again after playing the demo and seeing it's all good again? :)

ViperV

Yes. You'll need to message me if you ever remove your pledge before 2.0, but while you're subscribed I will be able to easily see your total pledge enough to merit the reward. This, however will only be available up to v2.0+ (up to the very first multiple file version) - afterwards, you can still keep the lossless files to that version even on later updates.

Wait so just clearing it up, the supporters who have accumulated over $10 get the super nice image quality (like 5 months of $3 support qwq)?

ViperV

Thanks! Production will speedup gamewise as the engine overhaul was a success!

Shadefalcon

Just wanted to say that this demo shows again what I initially backed this game for! Great gameplay, with fun and engaging combat, and awesome lood animations! Great job Viper, and take your time! If we can continue to get this level of quality it´ s definitely worth the wait :D

ViperV

that's the idea, since Rapevines are so slow, they should, by design have a big hitbox. but I think when I was testing and tweaing hitboxes, the global change did not apply to the rest. check the ss link below!

ViperV

SON OF A! Thanks, M for reporting that. Apparently, after changing the hitBox parent object, the child did not swap sizes for some strange reason. Will try to do a quickfix again along with what I can finish in 48 hours and include the modifications. Just look at how this motherfucker is cheating! <a href="https://i.imgur.com/PluMITx.jpg" rel="nofollow noopener" target="_blank">https://i.imgur.com/PluMITx.jpg</a>

MartinX

I think she's meant to use her melee attack up close, so that may be why the hit box seems larger(to prevent you from just running through her like you can do with the gankers).

When I played the horde mode, I noticed how the Rapevine's hitbox is larger then it actually looks like it should be. Caused many deaths as I didn't use cheats. Also I dont think the spikes need a tweek, just add holes in the ground as a visual que instead of a blinking !. Otherwise so far so good. I like how you can combo moves together like the light killer attack then follow up with buzzsaw. Keep up the great work, cant wait for 2.0.

Dantaro

Looking forward to the new stuff. The NSFW stuff in the game is amazingly well done :D


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