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Any Preferences?

🕑 Added 2023-10-22 00:09:03 +0000 UTC

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SlingBang

Hmmm... A solution might be to include a travelling merchant, maybe weekly, who sells some randomly selected top-tier Items, Crops, and Specials... so the player can get a hard-to-find item at an upcharge... Also, I could add in code that forces seeds found to NOT be a crop already in your inventory. (unless you have ALL crops) Another issue is meals appear so late, they likely won't even be useful for hearts... so, I might make giving ANY meal to a women cause 100% loyalty for that day... and perhaps have a visible indicator when a man is planning to seduce any woman...

would it be possible to buy seeds and fertiliser at the shop? certain crops come round so seldom. also the seeds found in the field are often the same as the crop just harvested.


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