0.0.17s-1 is now live for Snorkelers+
🕑 Added 2023-07-23 03:08:31 +0000 UTCEarly next week apparently means weekend. >.<
CGs
Similar to last month you can view the new SPICY H-CG in the gallery but it has yet to be implemented into the story in the snapshot.
We also might be able to squeeze in another CG set this month depending on how much time it takes. Supporters can see the sketch of this CG in the discord currently.
Days
Every day will now count up in a newly added variable. The start of a day will be reflected with a visual toast at the start of a new day. In the complete patch, the current day will be reflected in the UI elements alongside the time of day.
For the record, the game doesn't advance in real time nor are there any plans for that kind of feature to be added. Instead "time" will advance by completing main story events, side quests/events etc. as the player dictates. For example, if you work for the blacksmith in the morning on day 3 then time will advance to a state later in the day.
The three major day states are Morning, Evening, Night. There will also be Afternoon and Midnight but those states won't be normally accessible and are instead reserved for when needed. Most events/jobs are reserved for specific states. So you wouldn't be able to work for the blacksmith if it was "night".
The ultimate plan is it add transition graphics between time of days. Something along the lines of the sun moving in the sky or being replaced with the moon. But that will have to wait until a later date.
Maps
Additionally, the Campsite and Tent interior maps in the prologue are now remade. That means that now all maps prior to waking in the church are at the current standard! Woo!
Whats Next?
In the lead up to 0.0.17 RC's release at the end of the month the focus is purely on content. We have to have a way to progress to Day 7 when the "party" and newly added H-CG takes place. Luckily days 4-6 are much easier days to implement.
Changelog 0.0.17s-1 Snapshot
Content
- added new H-CG
-currently only viewable in gallery. (purple!) - added day UI toast
-eg: Day 1, Day 2, Day 3, etc. will display at the start of a new day. - remade Hero's Camp Map
- remade tent Map
Bugfixes and Other
- updated credits
- fixed a game freeze when repeatedly trying to get past Lyra in the Golden Barrel
- fixed a game freeze when attempting to go to the Boiled Crab when meeting the shop owners.
- fixed a variable error when viewing Herb Storage CG in the gallery
- the priest now correctly says "veer north"
- fixed some typos
Known Issues
End of content is still wonky. That'll be fixed when it's no longer the end of content in a week!
Save . zip Included
Save 1= Cursed Realm 1st Visit
Save 2= First Night at the Inn
Save 3= Right before Hilda's Scene
Save 4= During Golden Barrel Quest
Save 5= Latest Content