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#OpenDnD and the OGL Controversy

🕑 Added 2023-01-11 18:03:19 +0000 UTC
#OpenDnD and the OGL Controversy

Comments

TJ Phoenix

Yup, I'm signed up for them all at the moment and waiting to see what comes out. Until WotC drops the new deadline, I'll use 5E and then agnostic stuff until a new system comes out.

Douglas Rector

Kobold Press and Frog God are working together to to make a unified system, I believe Paizo is working with them, and Paizo has a sign up form on their site for creators that want to work together on it. I signed up - its better if we all pool our resources to create 1 system, than all work separately and create a bunch of competing systems and fracture the player base.

TJ Phoenix

Yeah, it all comes down to how the mechanics are presented and wotc has a unique style that makes their work have its own "voice". I'll have to "dumb it down" a little but I'm working out how to keep things going so it's not too much of a difference. It's not a long term plan, but it will make due for now

Douglas Rector

Having done a bit of research into copyright law as it pertains to gaming, Hasbro is limited in what they can copyright. Basic game rules, no. Descriptions of how those rules work, probably. Stat blocks probably not. The form the stat block is presented in (if unique) yes. Rats, dragons, giants no, descriptive text about them yes. Rust monster and beholder yes. Of course they have much deeper lawyer pockets than I do so hopefully Paizo takes them on first.

TJ Phoenix

Thank you! That really means the world to me right now. It's a tough situation when my very livelihood is at risk over this controversy. I love making content and am lucky to have been able to make enough off my writing to be independent, and this could very well end that. But I'm no stranger to tough battles and will be fighting this every step of the way that I can. Your support means everything!

Laura McCurry

WotC/Hasbro doesn't understand. They don't produce enough material to meet the demand. I use their material as framework for the story, but I am completely dependent on independent developers like you all to fill that story with actual adventures and concrete material. I don't have time to write my own adventures and flesh out subplots and all the things players want to keep the games fun and entertaining. And the new monsters and magic items you've created have in many cases been more challenging than what they provide. If I have to choose, I choose you and the indies.


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