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Happy New Year, it's Santa tracking time...

🕑 Added 2024-12-25 00:21:24 +0000 UTC

Comments

Daniexpert

It makes sense. I believe building modes will stay useful whenever you'll want to try something very experimental or create a fun adventure :D

Kyzrati

It's a pretty good one, I believe, though in general most modes don't seem to get played much, so there's that much less incentive to do more, really... Of course those that have been put out in many ways eventually improved the base game as well, so there's that. It's likely there will still be some more in the future, though when I'm not sure.

Daniexpert

I always forget about that mode, but each time you publish a new one, I have to go back to play that one. It's always fascinating!

Kyzrati

Haha so I did.... and yes if you haven't already, Abominations is an even crazier mode that gets started right from the beginning! Unlike Saulers which are essentially optional targets you have to put in effort to track down in the mid-game... But of course, the true Abominations are very much not Xmas-spirited :P

Daniexpert

Abominations?? Someone mentioned abominations? I think I should play that mode instead! Jokes aside, is this the prelude of combat recyclers? <3


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