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Weekly Update (11-10-2025)

🕑 Added 2025-11-10 18:23:30 +0000 UTC

Comments

Lord Forte

Sorry for the belated reply on this, I meant to sooner and it slipped through the cracks. Thank you very much, though! You're welcome, and I'm happy to hear you enjoyed both the update and that you've enjoyed the game so much in general. ^^ It's something I've put a lot of care and effort into making, and there's nothing that makes it quite as satisfying as knowing that people find it as compelling to play as I do to make. An interesting thought, re: polls. I do have occasional polls regarding things on the count tier. I admit that I'm overall a bit too much of a controlling person to leave too many things up to being decided that way, though. XD That said, should be a fair amount of interesting new things next update I think, on the mechanics side. What I need to talk about regarding the update relates to that.

SevenSins

I just want to take a minute to say thank you for the update it was awesome so far this is by far my favorite RPG game I've played. I'm not normally a huge fan of RPG's but your storytelling has been incredible and I look forward to seeing what the future holds for Noblesse! If possible I would personally love to see some of the ideas you come up with for the game regarding mechanics. I was thinking cause I know you were talking about wanting to boost engagement with the game a few months ago. Perhaps one idea could be allowing patrons to vote on mechanics or abilities to be added into the game based on ones you brainstorm. Might be a fun way to increase engagement and the personal aspect of the game as well!

Lord Forte

Thanks for the report. I think it's enough of an edge case not to really worry about, though, considering it would be pretty difficult to mess with the default retargeting behavior for that.

AchtungNight

Bug report for ch. 15- I had Medea use her Rally and Spur On skills on herself if the original target died before they went off. May want to look into this.


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