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🕑 Added 2019-10-15 21:25:43 +0000 UTC

Comments

Bawdy Ink Slinger

Although I definitely see the appeal, on a personal level, I don't think it would be worth the effort. Dealing with the complexity it would bring requires so much forethought it's crippling. I think that's what I've been dealing with for the last few months and why I don't have more content by now. The more I think about it, the more effort it feels like. It also seems like going down a path that ends up creating a game that partially appeals to those that like humans, partially those that like monster girls, and partially those that like transformation. In the end, I think it would be a "meh" game for all 3 of those parties. I'd rather focus on one party and make a great game for them than a "meh" game for everyone. Since it doesn't make sense to have humans join your farm, I think I want to make a great monster girl game. :)

Wild Bill

Well, like I said above I'm not really into dating outside my taxonomic class. Having the girls as monster girls all the time would mean I wouldn't be into some of them I otherwise would, which would be a shame. Being able to ask them which form to take would be worth the work it would take to make it possible, IMO.

Bawdy Ink Slinger

Thanks for your feedback, let me know what you think about my reply below :)

Bawdy Ink Slinger

I hear you, but this could double the amount of artwork I need long term and really complicates interactions. e.g., Let's say there's a quest initiated by X but it has you talk to Y, or a sex scene involving X or Y (X and Y being characters in this case). If these characters can transform, some interactions may not make sense. Like, if Mia wants some of Jessie's milk, but Jessie hasn't transformed yet. Dealing with this is what I originally planned, but to reduce scope, I'm considering cutting it and making it a focused monster girl game.

Momo

"Personally I would prefer keeping the girls' human forms, as not everyone is into all types of monster girls. " I second this, but the game is about humans transforming in monster girls in the end so it doesn't really matter if they're just that way from the start. But personally I'd love if you could see them change.

Wild Bill

Personally I would prefer keeping the girls' human forms, as not everyone is into all types of monster girls. Myself I like mammal types like catgirls and cowgirls, but birdgirls and lizardgirls not so much. Being able to choose which ones use their animal forms and which ones use their human forms would be good.

Plural

Plus, it gives variety. Sometimes one style gets boring.

Plural

Well, it's obviously not perfect, but I'd rather have more art than have consistent art. Especially in an indie game like this, when the art doesn't match it's easy to look past that, as long as the art is good.

Bawdy Ink Slinger

That's good to know, but why doesn't it bother you?

<3

Plural

I don't think you need to match the styles or redo all the art. It never bothers me to have disparate styles in one game


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